{
stdenv,
lib,
buildEnv,
makeWrapper,
yquake2,
copyDesktopItems,
makeDesktopItem,
}:
games,
name,
description,
let
env = buildEnv {
name = "${name}-env";
paths = [ yquake2 ] ++ games;
};
in
stdenv.mkDerivation {
pname = name;
version = lib.getVersion yquake2;
nativeBuildInputs = [
makeWrapper
copyDesktopItems
];
dontUnpack = true;
installPhase =
''
runHook preInstall
mkdir -p $out/bin
+ lib.concatMapStringsSep "\n" (game: ''
makeWrapper ${env}/bin/yquake2 $out/bin/yquake2-${game.title} \
--add-flags "+set game ${game.id}"
makeWrapper ${env}/bin/yq2ded $out/bin/yq2ded-${game.title} \
'') games
+ ''
install -Dm644 ${yquake2}/share/pixmaps/yamagi-quake2.png $out/share/pixmaps/yamagi-quake2.png;
runHook postInstall
'';
desktopItems = map (
game:
makeDesktopItem ({
name = game.id;
exec = game.title;
icon = "yamagi-quake2";
desktopName = game.id;
comment = game.description;
categories = [
"Game"
"Shooter"
})
) games;
meta = {
inherit description;
}