75 lines
2.1 KiB
Nix
75 lines
2.1 KiB
Nix
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{ stdenv, fetchurl, pkgconfig, freeglut, libGLU, libGL, libcdio, libjack2
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, libsamplerate, libsndfile, libX11, SDL2, SDL2_net, zlib, alsaLib }:
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stdenv.mkDerivation rec {
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pname = "mednafen";
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version = "1.24.1";
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src = fetchurl {
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url = "https://mednafen.github.io/releases/files/${pname}-${version}.tar.xz";
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sha256 = "1rszcy5lgfrw0f9b62sd69kgz1xziki3d55vpqh6k9jdmwzxyym4";
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};
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nativeBuildInputs = [ pkgconfig ];
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buildInputs = [
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freeglut
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libGLU libGL
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libcdio
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libjack2
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alsaLib
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libsamplerate
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libsndfile
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libX11
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SDL2
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SDL2_net
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zlib
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];
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hardeningDisable = [ "pic" ];
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postInstall = ''
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mkdir -p $out/share/doc
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mv Documentation $out/share/doc/mednafen
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'';
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meta = with stdenv.lib; {
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description = "A portable, CLI-driven, SDL+OpenGL-based, multi-system emulator";
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longDescription = ''
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Mednafen is a portable, utilizing OpenGL and SDL,
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argument(command-line)-driven multi-system emulator. Mednafen has the
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ability to remap hotkey functions and virtual system inputs to a keyboard,
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a joystick, or both simultaneously. Save states are supported, as is
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real-time game rewinding. Screen snapshots may be taken, in the PNG file
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format, at the press of a button. Mednafen can record audiovisual movies
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in the QuickTime file format, with several different lossless codecs
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supported.
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The following systems are supported (refer to the emulation module
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documentation for more details):
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- Apple II/II+
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- Atari Lynx
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- Neo Geo Pocket (Color)
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- WonderSwan
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- GameBoy (Color)
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- GameBoy Advance
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- Nintendo Entertainment System
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- Super Nintendo Entertainment System/Super Famicom
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- Virtual Boy
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- PC Engine/TurboGrafx 16 (CD)
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- SuperGrafx
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- PC-FX
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- Sega Game Gear
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- Sega Genesis/Megadrive
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- Sega Master System
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- Sega Saturn (experimental, x86_64 only)
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- Sony PlayStation
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'';
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homepage = "https://mednafen.github.io/";
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license = licenses.gpl2;
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maintainers = with maintainers; [ AndersonTorres ];
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platforms = platforms.linux;
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};
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}
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