2021-02-05 17:12:51 +00:00
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{ lib, stdenv, fetchurl, perl, libtool, pkg-config, gettext, mandoc, ed }:
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2020-04-24 23:36:52 +00:00
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stdenv.mkDerivation rec {
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pname = "bsdbuild";
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version = "3.1";
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src = fetchurl {
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url = "http://stable.hypertriton.com/bsdbuild/${pname}-${version}.tar.gz";
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sha256 = "1zrdjh7a6z4khhfw9zrp490afq306cpl5v8wqz2z55ys7k1n5ifl";
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};
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buildInputs = [ perl mandoc ed ];
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2021-02-05 17:12:51 +00:00
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nativeBuildInputs = [ pkg-config libtool gettext ];
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2020-04-24 23:36:52 +00:00
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prePatch = ''
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#ignore unfamiliar flags
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substituteInPlace configure \
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--replace '--sbindir=*' '--sbindir=* | --includedir=* | --oldincludedir=*'
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#same for packages using bsdbuild
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substituteInPlace mkconfigure.pl \
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--replace '--sbindir=*' '--sbindir=* | --includedir=* | --oldincludedir=*'
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#insert header for missing NULL macro
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for f in db4.pm sdl_ttf.pm mysql.pm uim.pm strlcpy.pm getpwuid.pm \
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getaddrinfo.pm strtoll.pm free_null.pm getpwnam_r.pm \
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gettimeofday.pm gethostbyname.pm xinerama.pm strsep.pm \
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fontconfig.pm gettext.pm pthreads.pm strlcat.pm kqueue.pm wgl.pm \
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alsa.pm crypt.pm cracklib.pm freesg-rg.pm edacious.pm mmap.pm \
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agar.pm x11.pm x11.pm execvp.pm agar-core.pm dyld.pm getopt.pm \
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strtold.pm sdl_image.pm shl_load.pm glx.pm percgi.pm timerfd.pm \
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glob.pm dlopen.pm freesg.pm csidl.pm perl.pm select.pm \
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portaudio.pm etubestore.pm;
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do
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ed -s -v BSDBuild/$f << EOF
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/#include
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i
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#include <stddef.h>
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.
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w
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EOF
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done
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'';
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configureFlags = [
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"--with-libtool=${libtool}/bin/libtool"
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"--enable-nls=yes"
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"--with-gettext=${gettext}"
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"--with-manpages=yes"
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];
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meta = {
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homepage = "http://bsdbuild.hypertriton.com";
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2024-06-20 14:57:18 +00:00
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description = "Cross-platform build system";
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2020-04-24 23:36:52 +00:00
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longDescription = ''
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BSDBuild is a cross-platform build system. Derived from the
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traditional 4.4BSD make libraries, BSDBuild allows BSD-style
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Makefiles (without BSD make extensions), and works natively
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under most operating systems and make flavors. Since BSDBuild
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is implemented as a library (as opposed to a macro package),
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Makefiles are edited directly, as opposed to being compiled
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(however, if the build directory is separate from the source
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directory, BSDBuild will produce the required Makefiles in place).
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'';
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2021-02-05 17:12:51 +00:00
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license = lib.licenses.bsd3;
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platforms = lib.platforms.linux;
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2020-04-24 23:36:52 +00:00
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};
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}
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