depot/third_party/nixpkgs/pkgs/development/libraries/smpeg/default.nix

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{ lib, stdenv, fetchFromGitHub, fetchpatch, SDL, autoconf, automake, libtool, gtk2, m4, pkg-config, libGLU, libGL, makeWrapper }:
stdenv.mkDerivation rec {
pname = "smpeg";
version = "0.4.5";
src = fetchFromGitHub {
owner = "icculus";
repo = "smpeg";
rev = "release_${builtins.replaceStrings ["."] ["_"] version}";
sha256 = "sha256-nq/i7cFGpJXIuTwN/ScLMX7FN8NMdgdsRM9xOD3uycs=";
};
patches = [
./format.patch
./gcc6.patch
./libx11.patch
./gtk.patch
# These patches remove use of the `register` storage class specifier,
# allowing smpeg to build with clang 16, which defaults to C++17.
(fetchpatch {
url = "https://github.com/icculus/smpeg/commit/cc114ba0dd8644c0d6205bbce2384781daeff44b.patch";
hash = "sha256-GxSD82j05pw0r2SxmPYAe/BXX4iUc+iHWhB9Ap4GzfA=";
})
(fetchpatch {
url = "https://github.com/icculus/smpeg/commit/b369feca5bf99d6cff50d8eb316395ef48acf24f.patch";
hash = "sha256-U+a6dbc5cm249KlUcf4vi79yUiT4hgEvMv522K4PqUc=";
})
];
postPatch = ''
substituteInPlace video/gdith.cpp \
--replace 'register int' 'int' \
--replace 'register Uint16' 'Uint16'
'';
enableParallelBuilding = true;
nativeBuildInputs = [ autoconf automake libtool m4 pkg-config makeWrapper ];
buildInputs = [ SDL ] ++ lib.optionals (!stdenv.isDarwin) [ gtk2 libGLU libGL ];
outputs = [ "out" "dev" ];
preConfigure = ''
touch NEWS AUTHORS ChangeLog
sh autogen.sh
'';
postInstall = ''
sed -i -e 's,"SDL.h",<SDL/SDL.h>,' \
-e 's,"SDL_mutex.h",<SDL/SDL_mutex.h>,' \
-e 's,"SDL_audio.h",<SDL/SDL_audio.h>,' \
-e 's,"SDL_thread.h",<SDL/SDL_thread.h>,' \
-e 's,"SDL_types.h",<SDL/SDL_types.h>,' \
$dev/include/smpeg/*.h
moveToOutput bin/smpeg-config "$dev"
wrapProgram $dev/bin/smpeg-config \
--prefix PATH ":" "${pkg-config}/bin" \
--prefix PKG_CONFIG_PATH ":" "${lib.getDev SDL}/lib/pkgconfig"
'';
NIX_LDFLAGS = "-lX11";
meta = {
homepage = "http://icculus.org/smpeg/";
description = "MPEG decoding library";
license = lib.licenses.gpl2Plus;
platforms = lib.platforms.unix;
};
}