depot/third_party/nixpkgs/pkgs/development/libraries/SDL_compat/default.nix

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{ lib
, stdenv
, fetchFromGitHub
, fetchpatch
, cmake
, pkg-config
, SDL2
, libiconv
, Cocoa
, libGLSupported ? lib.elem stdenv.hostPlatform.system lib.platforms.mesaPlatforms
, openglSupport ? libGLSupported
, libGL
, libGLU
}:
let
inherit (lib) optionals makeLibraryPath;
in
stdenv.mkDerivation rec {
pname = "SDL_compat";
version = "1.2.52";
src = fetchFromGitHub {
owner = "libsdl-org";
repo = "sdl12-compat";
rev = "release-" + version;
hash = "sha256-PDGlMI8q74JaqMQ5oX9Zt5CEr7frFQWECbuwq5g25eg=";
};
patches = optionals stdenv.hostPlatform.isDarwin [
# Fix broken install name in dylib, https://github.com/libsdl-org/sdl12-compat/issues/194
# Remove when bump > 1.2.52
(fetchpatch {
name = "SDL_compat-fix-install-name.patch";
url = "https://github.com/libsdl-org/sdl12-compat/commit/5642d47ae489f2eb362cece2464ecc466a700ed5.patch";
sha256 = "sha256-kQ5H8gXjTZVHHRF6UpgXKl3NIy87iULcc2iCsYt5Hqo=";
})
];
nativeBuildInputs = [ cmake pkg-config ];
propagatedBuildInputs = [ SDL2 ]
++ optionals stdenv.hostPlatform.isDarwin [ libiconv Cocoa ]
++ optionals openglSupport [ libGL libGLU ];
enableParallelBuilding = true;
setupHook = ../SDL/setup-hook.sh;
postFixup = ''
for lib in $out/lib/*${stdenv.hostPlatform.extensions.sharedLibrary}* ; do
if [[ -L "$lib" ]]; then
${if stdenv.hostPlatform.isDarwin then ''
install_name_tool ${lib.strings.concatMapStrings (x: " -add_rpath ${makeLibraryPath [x]} ") propagatedBuildInputs} "$lib"
'' else ''
patchelf --set-rpath "$(patchelf --print-rpath $lib):${makeLibraryPath propagatedBuildInputs}" "$lib"
''}
fi
done
'';
meta = with lib; {
description = "A cross-platform multimedia library - build SDL 1.2 applications against 2.0";
homepage = "https://www.libsdl.org/";
license = licenses.zlib;
maintainers = with maintainers; [ peterhoeg ];
platforms = platforms.all;
};
}