depot/third_party/nixpkgs/pkgs/misc/dxvk/dxvk.nix

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{ lib
, stdenv
, fetchFromGitHub
, glslang
, meson
, ninja
, windows
, src
, version
, spirv-headers
, vulkan-headers
, dxvkPatches
}:
let
# DXVK 2.0+ no longer vendors certain dependencies. This derivation also needs to build on Darwin,
# which does not currently support DXVK 2.0, so adapt conditionally for this situation.
isDxvk2 = lib.versionAtLeast version "2.0";
in
stdenv.mkDerivation {
pname = "dxvk";
inherit src version;
nativeBuildInputs = [ glslang meson ninja ];
buildInputs = [ windows.pthreads ]
++ lib.optionals isDxvk2 [ spirv-headers vulkan-headers ];
patches = dxvkPatches;
preConfigure = lib.optionalString isDxvk2 ''
ln -s ${lib.getDev spirv-headers}/include include/spirv/include
ln -s ${lib.getDev vulkan-headers}/include include/vulkan/include
'';
mesonFlags =
let
arch = if stdenv.is32bit then "32" else "64";
in
[
"--buildtype" "release"
"--cross-file" "build-win${arch}.txt"
"--prefix" "${placeholder "out"}"
];
meta = {
description = "A Vulkan-based translation layer for Direct3D 9/10/11";
homepage = "https://github.com/doitsujin/dxvk";
changelog = "https://github.com/doitsujin/dxvk/releases";
maintainers = [ lib.maintainers.reckenrode ];
license = lib.licenses.zlib;
platforms = lib.platforms.windows;
};
}