2023-07-15 17:15:38 +00:00
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{ cmake
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2020-11-19 00:13:47 +00:00
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, fetchFromGitHub
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2023-07-15 17:15:38 +00:00
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, lib
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2024-01-02 11:29:13 +00:00
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, llvmPackages_17
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2023-07-15 17:15:38 +00:00
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, cubeb
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, curl
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2023-10-09 19:29:22 +00:00
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, extra-cmake-modules
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2023-07-15 17:15:38 +00:00
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, ffmpeg
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2020-11-19 00:13:47 +00:00
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, libaio
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2023-07-15 17:15:38 +00:00
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, libbacktrace
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2020-11-19 00:13:47 +00:00
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, libpcap
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2024-01-25 14:12:00 +00:00
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, libwebp
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2023-07-15 17:15:38 +00:00
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, libXrandr
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, libzip
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2024-01-25 14:12:00 +00:00
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, lz4
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2024-01-02 11:29:13 +00:00
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, makeWrapper
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2021-02-05 17:12:51 +00:00
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, pkg-config
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2023-07-15 17:15:38 +00:00
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, qtbase
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, qtsvg
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, qttools
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, qtwayland
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2020-11-19 00:13:47 +00:00
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, SDL2
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, soundtouch
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2023-07-15 17:15:38 +00:00
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, strip-nondeterminism
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2022-05-18 14:49:53 +00:00
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, vulkan-headers
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, vulkan-loader
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2021-12-19 01:06:50 +00:00
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, wayland
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2023-07-15 17:15:38 +00:00
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, wrapQtAppsHook
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, xz
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, zip
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2024-01-25 14:12:00 +00:00
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, zstd
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2020-04-24 23:36:52 +00:00
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}:
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2023-07-15 17:15:38 +00:00
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let
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# The pre-zipped files in releases don't have a versioned link, we need to zip them ourselves
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pcsx2_patches = fetchFromGitHub {
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owner = "PCSX2";
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repo = "pcsx2_patches";
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2024-02-07 01:22:34 +00:00
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rev = "189f79d73f8cd9fd85c7394a14ee4419ddfa267b";
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sha256 = "sha256-gxwAxR7N7QU4sTGHTdd656dmsW8MrcfroYPvv2UoeRc=";
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2023-07-15 17:15:38 +00:00
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};
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in
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2024-01-02 11:29:13 +00:00
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llvmPackages_17.stdenv.mkDerivation rec {
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2020-04-24 23:36:52 +00:00
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pname = "pcsx2";
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2024-02-07 01:22:34 +00:00
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version = "1.7.5497";
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2020-04-24 23:36:52 +00:00
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src = fetchFromGitHub {
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owner = "PCSX2";
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repo = "pcsx2";
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2020-11-19 00:13:47 +00:00
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fetchSubmodules = true;
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2021-12-19 01:06:50 +00:00
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rev = "v${version}";
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2024-02-07 01:22:34 +00:00
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sha256 = "sha256-gbJkeelSyEHwD4DH/hbzPNNv47hmdgc4kyvX38txYhc=";
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2020-04-24 23:36:52 +00:00
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};
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2024-01-25 14:12:00 +00:00
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patches = [
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./define-rev.patch
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];
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2020-04-24 23:36:52 +00:00
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cmakeFlags = [
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2024-01-02 11:29:13 +00:00
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"-DDISABLE_ADVANCE_SIMD=ON"
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2023-07-15 17:15:38 +00:00
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"-DUSE_LINKED_FFMPEG=ON"
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2024-01-25 14:12:00 +00:00
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"-DPCSX2_GIT_REV=v${version}"
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2020-04-24 23:36:52 +00:00
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];
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2023-07-15 17:15:38 +00:00
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nativeBuildInputs = [
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cmake
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2023-10-09 19:29:22 +00:00
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extra-cmake-modules
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2023-07-15 17:15:38 +00:00
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pkg-config
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strip-nondeterminism
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wrapQtAppsHook
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zip
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];
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2020-04-24 23:36:52 +00:00
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buildInputs = [
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2023-07-15 17:15:38 +00:00
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curl
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ffmpeg
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2020-04-24 23:36:52 +00:00
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libaio
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2023-07-15 17:15:38 +00:00
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libbacktrace
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2020-04-24 23:36:52 +00:00
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libpcap
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2024-01-25 14:12:00 +00:00
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libwebp
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2023-07-15 17:15:38 +00:00
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libXrandr
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libzip
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2024-01-25 14:12:00 +00:00
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lz4
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2023-07-15 17:15:38 +00:00
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qtbase
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qtsvg
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qttools
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qtwayland
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2020-04-24 23:36:52 +00:00
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SDL2
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soundtouch
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2023-07-15 17:15:38 +00:00
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vulkan-headers
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2021-12-19 01:06:50 +00:00
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wayland
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2023-07-15 17:15:38 +00:00
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xz
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2024-01-25 14:12:00 +00:00
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zstd
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2023-07-15 17:15:38 +00:00
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]
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++ cubeb.passthru.backendLibs;
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2020-04-24 23:36:52 +00:00
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2023-07-15 17:15:38 +00:00
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installPhase = ''
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mkdir -p $out/bin
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cp -a bin/pcsx2-qt bin/resources $out/bin/
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install -Dm644 $src/pcsx2-qt/resources/icons/AppIcon64.png $out/share/pixmaps/PCSX2.png
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install -Dm644 $src/.github/workflows/scripts/linux/pcsx2-qt.desktop $out/share/applications/PCSX2.desktop
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zip -jq $out/bin/resources/patches.zip ${pcsx2_patches}/patches/*
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strip-nondeterminism $out/bin/resources/patches.zip
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2022-05-18 14:49:53 +00:00
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'';
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2024-01-02 11:29:13 +00:00
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qtWrapperArgs =
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let
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libs = lib.makeLibraryPath ([
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vulkan-loader
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] ++ cubeb.passthru.backendLibs);
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in [
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"--prefix LD_LIBRARY_PATH : ${libs}"
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];
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# https://github.com/PCSX2/pcsx2/pull/10200
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# Can't avoid the double wrapping, the binary wrapper from qtWrapperArgs doesn't support --run
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postFixup = ''
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source "${makeWrapper}/nix-support/setup-hook"
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wrapProgram $out/bin/pcsx2-qt \
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--run 'if [[ -z $I_WANT_A_BROKEN_WAYLAND_UI ]]; then export QT_QPA_PLATFORM=xcb; fi'
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'';
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2023-07-15 17:15:38 +00:00
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2021-01-15 22:18:51 +00:00
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meta = with lib; {
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2020-04-24 23:36:52 +00:00
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description = "Playstation 2 emulator";
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2021-12-19 01:06:50 +00:00
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longDescription = ''
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2020-04-24 23:36:52 +00:00
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PCSX2 is an open-source PlayStation 2 (AKA PS2) emulator. Its purpose
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is to emulate the PS2 hardware, using a combination of MIPS CPU
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Interpreters, Recompilers and a Virtual Machine which manages hardware
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states and PS2 system memory. This allows you to play PS2 games on your
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PC, with many additional features and benefits.
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'';
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homepage = "https://pcsx2.net";
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2023-07-15 17:15:38 +00:00
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license = with licenses; [ gpl3 lgpl3 ];
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2021-04-05 15:23:46 +00:00
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maintainers = with maintainers; [ hrdinka govanify ];
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2023-07-15 17:15:38 +00:00
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mainProgram = "pcsx2-qt";
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2022-05-18 14:49:53 +00:00
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platforms = platforms.x86_64;
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2020-04-24 23:36:52 +00:00
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};
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}
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