{
lib,
fetchFromGitHub,
stdenv,
libopus,
xorg,
pname,
releaseFile ? pname,
buildFlags,
buildInputs,
nativeBuildInputs ? [ ],
postFixup ? "",
description,
...
}:
stdenv.mkDerivation {
inherit
pname
buildFlags
buildInputs
nativeBuildInputs
postFixup
;
version = "0-unstable-2024-04-13";
src = fetchFromGitHub {
owner = "fte-team";
repo = "fteqw";
rev = "1f9f3635f0aef3b2eed6b40e35fcf6223c6ad533";
hash = "sha256-AgTkkP8pT6yioIcVNpxmfCFF0M+7BGx3TXgQSkOgfPI=";
};
makeFlags = [
"PKGCONFIG=$(PKG_CONFIG)"
"-C"
"engine"
];
enableParallelBuilding = true;
postPatch = ''
substituteInPlace ./engine/Makefile \
--replace "I/usr/include/opus" "I${libopus.dev}/include/opus"
substituteInPlace ./engine/gl/gl_vidlinuxglx.c \
--replace 'Sys_LoadLibrary("libXrandr"' 'Sys_LoadLibrary("${xorg.libXrandr}/lib/libXrandr.so"'
'';
installPhase = ''
runHook preInstall
install -Dm755 engine/release/${releaseFile} $out/bin/${pname}
runHook postInstall
meta = with lib; {
inherit description;
homepage = "https://fteqw.org";
longDescription = ''
FTE is a game engine baed on QuakeWorld able to
play games such as Quake 1, 2, 3, and Hexen 2.
It includes various features such as extended map
limits, vulkan and OpenGL renderers, a dedicated
server, and fteqcc, for easier QuakeC development
maintainers = with maintainers; [ necrophcodr ];
license = licenses.gpl2Plus;
platforms = platforms.linux;
}