2020-04-24 23:36:52 +00:00
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{stdenv, fetchFromGitHub, bison, flex, pkg-config, libpng}:
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# TODO: byacc is the recommended parser generator but due to https://github.com/rednex/rgbds/issues/333
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# it does not work for the moment. We should switch back to byacc as soon as the fix is integrated
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# in a published version.
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stdenv.mkDerivation rec {
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pname = "rgbds";
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2020-08-20 17:08:02 +00:00
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version = "0.4.1";
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2020-04-24 23:36:52 +00:00
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src = fetchFromGitHub {
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owner = "rednex";
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repo = "rgbds";
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rev = "v${version}";
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2020-08-20 17:08:02 +00:00
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sha256 = "05djzl3h18zg2z5p2a881wjbmgikzkhf67cgk00frhw4v05sq0lf";
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2020-04-24 23:36:52 +00:00
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};
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nativeBuildInputs = [ bison flex pkg-config libpng ];
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installFlags = [ "PREFIX=\${out}" ];
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meta = with stdenv.lib; {
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homepage = "https://rednex.github.io/rgbds/";
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description = "A free assembler/linker package for the Game Boy and Game Boy Color";
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license = licenses.mit;
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longDescription =
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''RGBDS (Rednex Game Boy Development System) is a free assembler/linker package for the Game Boy and Game Boy Color. It consists of:
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- rgbasm (assembler)
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- rgblink (linker)
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- rgbfix (checksum/header fixer)
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- rgbgfx (PNG‐to‐Game Boy graphics converter)
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This is a fork of the original RGBDS which aims to make the programs more like other UNIX tools.
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'';
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2020-11-24 20:58:05 +00:00
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maintainers = with maintainers; [ matthewbauer NieDzejkob ];
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2020-04-24 23:36:52 +00:00
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platforms = platforms.all;
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};
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}
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