depot/third_party/nixpkgs/pkgs/development/libraries/openhmd/default.nix

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{ lib, stdenv, fetchFromGitHub, pkgconfig, cmake, hidapi
, withExamples ? true, SDL2 ? null, libGL ? null, glew ? null
}:
with lib;
let onoff = if withExamples then "ON" else "OFF"; in
stdenv.mkDerivation {
pname = "openhmd";
version = "0.3.0-rc1-20181218";
src = fetchFromGitHub {
owner = "OpenHMD";
repo = "OpenHMD";
rev = "80d51bea575a5bf71bb3a0b9683b80ac3146596a";
sha256 = "09011vnlsn238r5vbb1ab57x888ljaa34xibrnfbm5bl9417ii4z";
};
nativeBuildInputs = [ pkgconfig cmake ];
buildInputs = [
hidapi
] ++ optionals withExamples [
SDL2 libGL glew
];
cmakeFlags = [
"-DBUILD_BOTH_STATIC_SHARED_LIBS=ON"
"-DOPENHMD_EXAMPLE_SIMPLE=${onoff}"
"-DOPENHMD_EXAMPLE_SDL=${onoff}"
"-DOpenGL_GL_PREFERENCE=GLVND"
];
postInstall = optionalString withExamples ''
mkdir -p $out/bin
install -D examples/simple/simple $out/bin/openhmd-example-simple
install -D examples/opengl/openglexample $out/bin/openhmd-example-opengl
'';
meta = {
homepage = "http://www.openhmd.net";
description = "Library API and drivers immersive technology";
longDescription = ''
OpenHMD is a very simple FLOSS C library and a set of drivers
for interfacing with Virtual Reality (VR) Headsets aka
Head-mounted Displays (HMDs), controllers and trackers like
Oculus Rift, HTC Vive, Windows Mixed Reality, and etc.
'';
license = licenses.boost;
maintainers = [ maintainers.oxij ];
platforms = platforms.unix;
};
}