depot/third_party/nixpkgs/pkgs/applications/audio/sndpeek/default.nix

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{ stdenv, fetchurl, libsndfile, freeglut, alsaLib, mesa, libGLU, libX11, libXmu
, libXext, libXi }:
stdenv.mkDerivation rec {
pname = "sndpeek";
version = "1.4";
src = fetchurl {
url = "https://soundlab.cs.princeton.edu/software/sndpeek/files/sndpeek-${version}.tgz";
sha256 = "2d86cf74854fa00dcdc05a35dd92bc4cf6115e87102b17023be5cba9ead8eedf";
};
sourceRoot = "sndpeek-${version}/src/sndpeek";
# this patch adds -lpthread to the list of libraries, without it a
# symbol-not-found-error is thrown
patches = [ ./pthread.patch ];
buildInputs = [
freeglut
alsaLib
mesa
libGLU
libsndfile
libX11
libXmu
libXext
libXi
];
buildFlags = [ "linux-alsa" ];
installPhase = ''
mkdir -p $out/bin
mv sndpeek $out/bin
'';
meta = with stdenv.lib; {
description = "Real-time 3D animated audio display/playback";
longDescription = ''
sndpeek is just what it sounds (and looks) like:
* real-time 3D animated display/playback
* can use mic-input or wav/aiff/snd/raw/mat file (with playback)
* time-domain waveform
* FFT magnitude spectrum
* 3D waterfall plot
* lissajous! (interchannel correlation)
* rotatable and scalable display
* freeze frame! (for didactic purposes)
* real-time spectral feature extraction (centroid, rms, flux, rolloff)
* available on MacOS X, Linux, and Windows under GPL
* part of the sndtools distribution.
'';
homepage = "https://soundlab.cs.princeton.edu/software/sndpeek/";
license = licenses.gpl2;
maintainers = [ maintainers.laikq ];
};
}