2021-02-05 17:12:51 +00:00
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{lib, stdenv, fetchFromGitHub, bison, flex, pkg-config, libpng}:
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2020-04-24 23:36:52 +00:00
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stdenv.mkDerivation rec {
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pname = "rgbds";
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2021-08-08 23:34:03 +00:00
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version = "0.5.1";
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2020-04-24 23:36:52 +00:00
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src = fetchFromGitHub {
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2021-08-08 23:34:03 +00:00
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owner = "gbdev";
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2020-04-24 23:36:52 +00:00
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repo = "rgbds";
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rev = "v${version}";
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2021-08-08 23:34:03 +00:00
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sha256 = "11b1hg2m2f60q5622rb0nxhrzzylsxjx0c8inbxifi6lvmj9ak4x";
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2020-04-24 23:36:52 +00:00
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};
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nativeBuildInputs = [ bison flex pkg-config libpng ];
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installFlags = [ "PREFIX=\${out}" ];
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2021-02-05 17:12:51 +00:00
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meta = with lib; {
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2021-08-08 23:34:03 +00:00
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homepage = "https://rgbds.gbdev.io/";
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2020-04-24 23:36:52 +00:00
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description = "A free assembler/linker package for the Game Boy and Game Boy Color";
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license = licenses.mit;
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longDescription =
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''RGBDS (Rednex Game Boy Development System) is a free assembler/linker package for the Game Boy and Game Boy Color. It consists of:
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- rgbasm (assembler)
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- rgblink (linker)
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- rgbfix (checksum/header fixer)
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- rgbgfx (PNG‐to‐Game Boy graphics converter)
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This is a fork of the original RGBDS which aims to make the programs more like other UNIX tools.
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'';
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2020-11-24 20:58:05 +00:00
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maintainers = with maintainers; [ matthewbauer NieDzejkob ];
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2020-04-24 23:36:52 +00:00
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platforms = platforms.all;
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};
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}
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