2022-04-15 01:41:22 +00:00
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{ stdenv, lib, fetchFromGitHub, cmake, libGL, SDL2, libGLU, catch }:
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2021-12-06 16:07:01 +00:00
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stdenv.mkDerivation rec {
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pname = "recastai";
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# use latest revision for the CMake build process and OpenMW
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# OpenMW use e75adf86f91eb3082220085e42dda62679f9a3ea
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version = "unstable-2021-03-05";
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src = fetchFromGitHub {
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owner = "recastnavigation";
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repo = "recastnavigation";
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rev = "c5cbd53024c8a9d8d097a4371215e3342d2fdc87";
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sha256 = "sha256-QP3lMMFR6fiKQTksAkRL6X9yaoVz2xt4QSIP9g6piww=";
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};
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2022-04-15 01:41:22 +00:00
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postPatch = ''
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cp ${catch}/include/catch/catch.hpp Tests/catch.hpp
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'';
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doCheck = true;
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2021-12-06 16:07:01 +00:00
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nativeBuildInputs = [ cmake ];
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buildInputs = [ libGL SDL2 libGLU ];
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meta = with lib; {
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2022-06-16 17:23:12 +00:00
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broken = stdenv.isDarwin;
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2021-12-06 16:07:01 +00:00
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homepage = "https://github.com/recastnavigation/recastnavigation";
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description = "Navigation-mesh Toolset for Games";
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license = licenses.zlib;
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maintainers = with maintainers; [ marius851000 ];
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platforms = platforms.all;
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};
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}
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