2020-04-24 23:36:52 +00:00
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{ config, lib, pkgs, ... }:
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with lib;
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let
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cfg = config.services.minecraft-server;
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# We don't allow eula=false anyways
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eulaFile = builtins.toFile "eula.txt" ''
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# eula.txt managed by NixOS Configuration
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eula=true
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'';
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whitelistFile = pkgs.writeText "whitelist.json"
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(builtins.toJSON
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(mapAttrsToList (n: v: { name = n; uuid = v; }) cfg.whitelist));
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cfgToString = v: if builtins.isBool v then boolToString v else toString v;
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serverPropertiesFile = pkgs.writeText "server.properties" (''
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# server.properties managed by NixOS configuration
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'' + concatStringsSep "\n" (mapAttrsToList
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(n: v: "${n}=${cfgToString v}") cfg.serverProperties));
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# To be able to open the firewall, we need to read out port values in the
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# server properties, but fall back to the defaults when those don't exist.
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# These defaults are from https://minecraft.gamepedia.com/Server.properties#Java_Edition_3
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defaultServerPort = 25565;
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serverPort = cfg.serverProperties.server-port or defaultServerPort;
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rconPort = if cfg.serverProperties.enable-rcon or false
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then cfg.serverProperties."rcon.port" or 25575
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else null;
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queryPort = if cfg.serverProperties.enable-query or false
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then cfg.serverProperties."query.port" or 25565
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else null;
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in {
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options = {
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services.minecraft-server = {
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enable = mkOption {
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type = types.bool;
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default = false;
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description = ''
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If enabled, start a Minecraft Server. The server
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data will be loaded from and saved to
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<option>services.minecraft-server.dataDir</option>.
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'';
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};
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declarative = mkOption {
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type = types.bool;
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default = false;
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description = ''
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Whether to use a declarative Minecraft server configuration.
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Only if set to <literal>true</literal>, the options
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<option>services.minecraft-server.whitelist</option> and
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<option>services.minecraft-server.serverProperties</option> will be
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applied.
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'';
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};
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eula = mkOption {
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type = types.bool;
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default = false;
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description = ''
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Whether you agree to
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<link xlink:href="https://account.mojang.com/documents/minecraft_eula">
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Mojangs EULA</link>. This option must be set to
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<literal>true</literal> to run Minecraft server.
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'';
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};
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dataDir = mkOption {
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type = types.path;
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default = "/var/lib/minecraft";
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description = ''
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Directory to store Minecraft database and other state/data files.
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'';
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};
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openFirewall = mkOption {
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type = types.bool;
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default = false;
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description = ''
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Whether to open ports in the firewall for the server.
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'';
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};
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whitelist = mkOption {
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type = let
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minecraftUUID = types.strMatching
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"[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}" // {
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description = "Minecraft UUID";
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};
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in types.attrsOf minecraftUUID;
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default = {};
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description = ''
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Whitelisted players, only has an effect when
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<option>services.minecraft-server.declarative</option> is
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<literal>true</literal> and the whitelist is enabled
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via <option>services.minecraft-server.serverProperties</option> by
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setting <literal>white-list</literal> to <literal>true</literal>.
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This is a mapping from Minecraft usernames to UUIDs.
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You can use <link xlink:href="https://mcuuid.net/"/> to get a
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Minecraft UUID for a username.
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'';
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example = literalExample ''
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{
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username1 = "xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx";
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username2 = "yyyyyyyy-yyyy-yyyy-yyyy-yyyyyyyyyyyy";
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};
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'';
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};
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serverProperties = mkOption {
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type = with types; attrsOf (oneOf [ bool int str ]);
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default = {};
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example = literalExample ''
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{
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server-port = 43000;
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difficulty = 3;
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gamemode = 1;
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max-players = 5;
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motd = "NixOS Minecraft server!";
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white-list = true;
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enable-rcon = true;
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"rcon.password" = "hunter2";
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}
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'';
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description = ''
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Minecraft server properties for the server.properties file. Only has
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an effect when <option>services.minecraft-server.declarative</option>
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is set to <literal>true</literal>. See
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<link xlink:href="https://minecraft.gamepedia.com/Server.properties#Java_Edition_3"/>
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for documentation on these values.
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'';
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};
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package = mkOption {
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type = types.package;
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default = pkgs.minecraft-server;
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defaultText = "pkgs.minecraft-server";
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example = literalExample "pkgs.minecraft-server_1_12_2";
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description = "Version of minecraft-server to run.";
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};
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jvmOpts = mkOption {
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type = types.separatedString " ";
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default = "-Xmx2048M -Xms2048M";
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# Example options from https://minecraft.gamepedia.com/Tutorials/Server_startup_script
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example = "-Xmx2048M -Xms4092M -XX:+UseG1GC -XX:+CMSIncrementalPacing "
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+ "-XX:+CMSClassUnloadingEnabled -XX:ParallelGCThreads=2 "
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+ "-XX:MinHeapFreeRatio=5 -XX:MaxHeapFreeRatio=10";
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description = "JVM options for the Minecraft server.";
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};
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};
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};
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config = mkIf cfg.enable {
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users.users.minecraft = {
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description = "Minecraft server service user";
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home = cfg.dataDir;
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createHome = true;
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2021-09-18 10:52:07 +00:00
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isSystemUser = true;
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group = "minecraft";
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2020-04-24 23:36:52 +00:00
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};
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2021-09-18 10:52:07 +00:00
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users.groups.minecraft = {};
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2020-04-24 23:36:52 +00:00
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systemd.services.minecraft-server = {
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description = "Minecraft Server Service";
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wantedBy = [ "multi-user.target" ];
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after = [ "network.target" ];
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serviceConfig = {
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ExecStart = "${cfg.package}/bin/minecraft-server ${cfg.jvmOpts}";
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Restart = "always";
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User = "minecraft";
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WorkingDirectory = cfg.dataDir;
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};
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preStart = ''
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ln -sf ${eulaFile} eula.txt
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'' + (if cfg.declarative then ''
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if [ -e .declarative ]; then
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# Was declarative before, no need to back up anything
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ln -sf ${whitelistFile} whitelist.json
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cp -f ${serverPropertiesFile} server.properties
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else
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# Declarative for the first time, backup stateful files
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ln -sb --suffix=.stateful ${whitelistFile} whitelist.json
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cp -b --suffix=.stateful ${serverPropertiesFile} server.properties
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# server.properties must have write permissions, because every time
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# the server starts it first parses the file and then regenerates it..
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chmod +w server.properties
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echo "Autogenerated file that signifies that this server configuration is managed declaratively by NixOS" \
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> .declarative
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fi
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'' else ''
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if [ -e .declarative ]; then
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rm .declarative
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fi
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'');
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};
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networking.firewall = mkIf cfg.openFirewall (if cfg.declarative then {
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allowedUDPPorts = [ serverPort ];
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allowedTCPPorts = [ serverPort ]
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++ optional (queryPort != null) queryPort
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++ optional (rconPort != null) rconPort;
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} else {
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allowedUDPPorts = [ defaultServerPort ];
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allowedTCPPorts = [ defaultServerPort ];
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});
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assertions = [
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{ assertion = cfg.eula;
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message = "You must agree to Mojangs EULA to run minecraft-server."
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+ " Read https://account.mojang.com/documents/minecraft_eula and"
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+ " set `services.minecraft-server.eula` to `true` if you agree.";
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}
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];
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};
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}
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