2021-06-28 23:13:55 +00:00
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{ lib, stdenv, fetchzip, fetchFromGitHub, buildFHSUserEnv, makeDesktopItem
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, copyDesktopItems, gcc, cmake, gmp , libGL, zlib, ncurses, geoip, lua5
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, nettle, curl, SDL2, freetype, glew , openal, libopus, opusfile, libogg
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, libvorbis, libjpeg, libwebp, libpng
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2021-06-06 07:54:09 +00:00
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, cacert, aria2 # to download assets
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}:
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let
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2021-06-28 23:13:55 +00:00
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version = "0.52.1";
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2021-06-06 07:54:09 +00:00
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binary-deps-version = "5";
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src = fetchFromGitHub {
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owner = "Unvanquished";
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repo = "Unvanquished";
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rev = "v${version}";
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fetchSubmodules = true;
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2021-06-28 23:13:55 +00:00
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sha256 = "1fiqn9f6nsh4cfjy7gfsv950hphwi9ca0ddgsjvn77g7yc0arp6c";
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2021-06-06 07:54:09 +00:00
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};
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unvanquished-binary-deps = stdenv.mkDerivation rec {
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# DISCLAIMER: this is selected binary crap from the NaCl SDK
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name = "unvanquished-binary-deps";
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version = binary-deps-version;
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src = fetchzip {
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url = "https://dl.unvanquished.net/deps/linux64-${version}.tar.bz2";
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sha256 = "08bpyavbh5lmyprvqqi59gnm8s1fjmlk9f1785wlv7f52d9f9z1p";
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};
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dontPatchELF = true;
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preFixup = ''
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# We are not using the autoPatchelfHook, because it would make
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# nacl_bootstrap_helper unable to load nacl_loader:
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# "nacl_loader: ELF file has unreasonable e_phnum=13"
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interpreter="$(< "$NIX_CC/nix-support/dynamic-linker")"
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for f in pnacl/bin/*; do
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if [ -f "$f" && -x "$f" ]; then
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echo "Patching $f"
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patchelf --set-interpreter "$interpreter" "$f"
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fi
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done
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'';
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preCheck = "pnacl/bin/clang -v"; # check it links correctly
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installPhase = ''
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runHook preInstall
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mkdir -p $out
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cp -R ./* $out/
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runHook postInstall
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'';
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};
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libstdcpp-preload-for-unvanquished-nacl = stdenv.mkDerivation {
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name = "libstdcpp-preload-for-unvanquished-nacl";
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buildCommand = ''
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mkdir $out/etc -p
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echo ${gcc.cc.lib}/lib/libstdc++.so.6 > $out/etc/ld-nix.so.preload
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'';
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propagatedBuildInputs = [ gcc.cc.lib ];
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};
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fhsEnv = buildFHSUserEnv {
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name = "unvanquished-fhs-wrapper";
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targetPkgs = pkgs: [ libstdcpp-preload-for-unvanquished-nacl ];
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};
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wrapBinary = binary: wrappername: ''
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cat > $out/lib/${binary}-wrapper <<-EOT
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#!/bin/sh
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exec $out/lib/${binary} -pakpath ${unvanquished-assets} "\$@"
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EOT
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chmod +x $out/lib/${binary}-wrapper
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cat > $out/bin/${wrappername} <<-EOT
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#!/bin/sh
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exec ${fhsEnv}/bin/unvanquished-fhs-wrapper $out/lib/${binary}-wrapper "\$@"
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EOT
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chmod +x $out/bin/${wrappername}
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'';
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unvanquished-assets = stdenv.mkDerivation {
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pname = "unvanquished-assets";
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inherit version src;
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2021-06-28 23:13:55 +00:00
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outputHash = "sha256:084jdisb48xyk9agjifn0nlnsdnjgg32si8zd1khsywd0kffplzx";
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2021-06-06 07:54:09 +00:00
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outputHashMode = "recursive";
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nativeBuildInputs = [ aria2 cacert ];
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2021-06-28 23:13:55 +00:00
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buildCommand = "bash $src/download-paks --cache=$(pwd) --version=${version} $out";
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2021-06-06 07:54:09 +00:00
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};
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# this really is the daemon game engine, the game itself is in the assets
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in stdenv.mkDerivation rec {
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pname = "unvanquished";
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inherit version src binary-deps-version;
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preConfigure = ''
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mkdir daemon/external_deps/linux64-${binary-deps-version}/
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cp -r ${unvanquished-binary-deps}/* daemon/external_deps/linux64-${binary-deps-version}/
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chmod +w -R daemon/external_deps/linux64-${binary-deps-version}/
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'';
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nativeBuildInputs = [ cmake unvanquished-binary-deps copyDesktopItems ];
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buildInputs = [
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gmp
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libGL
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zlib
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ncurses
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geoip
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lua5
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nettle
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curl
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SDL2
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freetype
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glew
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openal
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libopus
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opusfile
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libogg
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libvorbis
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libjpeg
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libwebp
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libpng
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];
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cmakeFlags = [
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"-DBUILD_CGAME=NO"
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"-DBUILD_SGAME=NO"
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"-DUSE_HARDENING=TRUE"
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"-DUSE_LTO=TRUE"
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2021-06-28 23:13:55 +00:00
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"-DOpenGL_GL_PREFERENCE=LEGACY" # https://github.com/DaemonEngine/Daemon/issues/474
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2021-06-06 07:54:09 +00:00
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];
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desktopItems = [
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(makeDesktopItem {
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name = "net.unvanquished.Unvanquished.desktop";
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desktopName = "Unvanquished";
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comment = "FPS/RTS Game - Aliens vs. Humans";
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icon = "unvanquished";
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exec = "unvanquished";
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2022-03-05 16:20:37 +00:00
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categories = [ "Game" "ActionGame" "StrategyGame" ];
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2021-06-06 07:54:09 +00:00
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prefersNonDefaultGPU = true;
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})
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(makeDesktopItem {
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name = "net.unvanquished.UnvanquishedProtocolHandler.desktop";
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desktopName = "Unvanquished (protocol handler)";
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noDisplay = true;
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exec = "unvanquished -connect %u";
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2022-03-05 16:20:37 +00:00
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mimeTypes = [ "x-scheme-handler/unv" ];
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2021-06-06 07:54:09 +00:00
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prefersNonDefaultGPU = true;
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})
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];
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installPhase = ''
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runHook preInstall
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for f in daemon daemon-tty daemonded nacl_loader nacl_helper_bootstrap; do
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install -Dm0755 -t $out/lib/ $f
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done
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install -Dm0644 -t $out/lib/ irt_core-x86_64.nexe
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mkdir $out/bin/
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${wrapBinary "daemon" "unvanquished"}
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${wrapBinary "daemon-tty" "unvanquished-tty"}
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${wrapBinary "daemonded" "unvanquished-server"}
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for d in ${src}/dist/icons/*; do
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install -Dm0644 -t $out/share/icons/hicolor/$(basename $d)/apps/ $d/unvanquished.png
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done
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runHook postInstall
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'';
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meta = {
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platforms = [ "x86_64-linux" ];
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homepage = "https://unvanquished.net/";
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downloadPage = "https://unvanquished.net/download/";
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description = "A fast paced, first person strategy game";
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maintainers = with lib.maintainers; [ afontain ];
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# don't replace the following lib.licenses.zlib with just "zlib",
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# or you would end up with the package instead
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license = with lib.licenses; [
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2021-06-28 23:13:55 +00:00
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mit gpl3Plus lib.licenses.zlib bsd3 # engine
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cc-by-sa-25 cc-by-sa-30 cc-by-30 cc-by-sa-40 cc0 # assets
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2021-06-06 07:54:09 +00:00
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];
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};
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}
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