depot/third_party/nixpkgs/pkgs/by-name/pc/pcsx2/package.nix

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{ cmake
, fetchFromGitHub
, lib
, llvmPackages_17
, callPackage
, cubeb
, curl
, extra-cmake-modules
, fetchpatch
, ffmpeg
, libaio
, libbacktrace
, libpcap
, libwebp
, libXrandr
, lz4
, makeWrapper
, pkg-config
, qt6
, SDL2
, soundtouch
, strip-nondeterminism
, vulkan-headers
, vulkan-loader
, wayland
, zip
, zstd
}:
let
shaderc-patched = callPackage ./shaderc-patched.nix { };
# The pre-zipped files in releases don't have a versioned link, we need to zip them ourselves
pcsx2_patches = fetchFromGitHub {
owner = "PCSX2";
repo = "pcsx2_patches";
rev = "b3a788e16ea12efac006cbbe1ece45b6b9b34326";
sha256 = "sha256-Uvpz2Gpj533Sr6wLruubZxssoXefQDey8GHIDKWhW3s=";
};
inherit (qt6)
qtbase
qtsvg
qttools
qtwayland
wrapQtAppsHook
;
in
llvmPackages_17.stdenv.mkDerivation (finalAttrs: {
pname = "pcsx2";
version = "1.7.5779";
src = fetchFromGitHub {
owner = "PCSX2";
repo = "pcsx2";
fetchSubmodules = true;
rev = "v${finalAttrs.version}";
sha256 = "sha256-WiwnP5yoBy8bRLUPuCZ7z4nhIzrY8P29KS5ZjErM/A4=";
};
patches = [
./define-rev.patch
# Backport patches to fix random crashes on startup
(fetchpatch {
url = "https://github.com/PCSX2/pcsx2/commit/e47bcf8d80df9a93201eefbaf169ec1a0673a833.patch";
sha256 = "sha256-7CL1Kpu+/JgtKIenn9rQKAs3A+oJ40W5XHlqSg77Q7Y=";
})
(fetchpatch {
url = "https://github.com/PCSX2/pcsx2/commit/92b707db994f821bccc35d6eef67727ea3ab496b.patch";
sha256 = "sha256-HWJ8KZAY/qBBotAJerZg6zi5QUHuTD51zKH1rAtZ3tc=";
})
];
cmakeFlags = [
(lib.cmakeBool "DISABLE_ADVANCE_SIMD" true)
(lib.cmakeBool "USE_LINKED_FFMPEG" true)
(lib.cmakeFeature "PCSX2_GIT_REV" finalAttrs.src.rev)
];
nativeBuildInputs = [
cmake
extra-cmake-modules
pkg-config
strip-nondeterminism
wrapQtAppsHook
zip
];
buildInputs = [
curl
ffmpeg
libaio
libbacktrace
libpcap
libwebp
libXrandr
lz4
qtbase
qtsvg
qttools
qtwayland
SDL2
shaderc-patched
soundtouch
vulkan-headers
wayland
zstd
]
++ cubeb.passthru.backendLibs;
installPhase = ''
mkdir -p $out/bin
cp -a bin/pcsx2-qt bin/resources $out/bin/
install -Dm644 $src/pcsx2-qt/resources/icons/AppIcon64.png $out/share/pixmaps/PCSX2.png
install -Dm644 $src/.github/workflows/scripts/linux/pcsx2-qt.desktop $out/share/applications/PCSX2.desktop
zip -jq $out/bin/resources/patches.zip ${pcsx2_patches}/patches/*
strip-nondeterminism $out/bin/resources/patches.zip
'';
qtWrapperArgs =
let
libs = lib.makeLibraryPath ([
vulkan-loader
] ++ cubeb.passthru.backendLibs);
in [
"--prefix LD_LIBRARY_PATH : ${libs}"
];
# https://github.com/PCSX2/pcsx2/pull/10200
# Can't avoid the double wrapping, the binary wrapper from qtWrapperArgs doesn't support --run
postFixup = ''
source "${makeWrapper}/nix-support/setup-hook"
wrapProgram $out/bin/pcsx2-qt \
--run 'if [[ -z $I_WANT_A_BROKEN_WAYLAND_UI ]]; then export QT_QPA_PLATFORM=xcb; fi'
'';
meta = with lib; {
description = "Playstation 2 emulator";
longDescription = ''
PCSX2 is an open-source PlayStation 2 (AKA PS2) emulator. Its purpose
is to emulate the PS2 hardware, using a combination of MIPS CPU
Interpreters, Recompilers and a Virtual Machine which manages hardware
states and PS2 system memory. This allows you to play PS2 games on your
PC, with many additional features and benefits.
'';
homepage = "https://pcsx2.net";
license = with licenses; [ gpl3Plus lgpl3Plus ];
maintainers = with maintainers; [ hrdinka govanify ];
mainProgram = "pcsx2-qt";
platforms = [ "x86_64-linux" ];
};
})