depot/third_party/nixpkgs/pkgs/applications/emulators/ryujinx/default.nix

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{ lib
, buildDotnetModule
, dotnetCorePackages
, fetchFromGitHub
, wrapGAppsHook
, libX11
, libgdiplus
, ffmpeg
, openal
, libsoundio
, sndio
, pulseaudio
, gtk3
, gdk-pixbuf
, vulkan-loader
, libICE
, libSM
, libXi
, libXcursor
, libXext
, libXrandr
, fontconfig
, glew
, libGL
, SDL2
, SDL2_mixer
}:
buildDotnetModule rec {
pname = "ryujinx";
version = "1.1.986"; # Based off of the official github actions builds: https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml
src = fetchFromGitHub {
owner = "Ryujinx";
repo = "Ryujinx";
rev = "33f544fd9248361440afd6013e0ef9d69971d6da";
sha256 = "1cnz3j8qndfrm1iifbzswyf4vcii939naj29bvr2mp6bdwrbqi49";
};
dotnet-sdk = dotnetCorePackages.sdk_7_0;
dotnet-runtime = dotnetCorePackages.runtime_7_0;
nugetDeps = ./deps.nix;
nativeBuildInputs = [
wrapGAppsHook
];
buildInputs = [
gtk3
gdk-pixbuf
];
runtimeDeps = [
gtk3
libX11
libgdiplus
SDL2_mixer
openal
libsoundio
sndio
pulseaudio
vulkan-loader
ffmpeg
# Avalonia UI
libICE
libSM
libXi
libXcursor
libXext
libXrandr
fontconfig
glew
# Headless executable
libGL
SDL2
];
projectFile = "Ryujinx.sln";
testProjectFile = "src/Ryujinx.Tests/Ryujinx.Tests.csproj";
doCheck = true;
dotnetFlags = [
"/p:ExtraDefineConstants=DISABLE_UPDATER%2CFORCE_EXTERNAL_BASE_DIR"
];
executables = [
"Ryujinx.Headless.SDL2"
"Ryujinx.Ava"
"Ryujinx"
];
makeWrapperArgs = [
# Without this Ryujinx fails to start on wayland. See https://github.com/Ryujinx/Ryujinx/issues/2714
"--set GDK_BACKEND x11"
"--set SDL_VIDEODRIVER x11"
];
preInstall = ''
# workaround for https://github.com/Ryujinx/Ryujinx/issues/2349
mkdir -p $out/lib/sndio-6
ln -s ${sndio}/lib/libsndio.so $out/lib/sndio-6/libsndio.so.6
'';
preFixup = ''
mkdir -p $out/share/{applications,icons/hicolor/scalable/apps,mime/packages}
pushd ${src}/distribution/linux
install -D ./Ryujinx.desktop $out/share/applications/Ryujinx.desktop
install -D ./mime/Ryujinx.xml $out/share/mime/packages/Ryujinx.xml
install -D ../misc/Logo.svg $out/share/icons/hicolor/scalable/apps/Ryujinx.svg
substituteInPlace $out/share/applications/Ryujinx.desktop \
--replace "Ryujinx %f" "$out/bin/Ryujinx %f"
ln -s $out/bin/Ryujinx $out/bin/ryujinx
popd
'';
passthru.updateScript = ./updater.sh;
meta = with lib; {
homepage = "https://ryujinx.org/";
changelog = "https://github.com/Ryujinx/Ryujinx/wiki/Changelog";
description = "Experimental Nintendo Switch Emulator written in C#";
longDescription = ''
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan,
written in C#. This emulator aims at providing excellent accuracy and
performance, a user-friendly interface and consistent builds. It was
written from scratch and development on the project began in September
2017.
'';
license = licenses.mit;
maintainers = with maintainers; [ ivar jk ];
platforms = [ "x86_64-linux" ];
mainProgram = "Ryujinx";
};
}