2021-04-22 02:08:21 +00:00
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{ lib
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, copyDesktopItems
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, fetchFromGitHub
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, makeDesktopItem
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, stdenv
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2021-06-28 23:13:55 +00:00
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, alsa-lib
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2021-04-22 02:08:21 +00:00
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, gcc-unwrapped
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, git
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, godot-export-templates
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, godot-headless
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, libGLU
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, libX11
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, libXcursor
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, libXext
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, libXfixes
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, libXi
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, libXinerama
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, libXrandr
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, libXrender
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, libglvnd
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, libpulseaudio
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2022-06-16 17:23:12 +00:00
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, perl
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2021-04-22 02:08:21 +00:00
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, zlib
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2021-08-18 13:19:15 +00:00
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, udev # for libudev
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2021-04-22 02:08:21 +00:00
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}:
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stdenv.mkDerivation rec {
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pname = "oh-my-git";
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2022-08-12 12:06:08 +00:00
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version = "0.6.5";
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2021-04-22 02:08:21 +00:00
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src = fetchFromGitHub {
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owner = "git-learning-game";
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repo = "oh-my-git";
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rev = version;
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2022-08-12 12:06:08 +00:00
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sha256 = "sha256-XqxliMVU55D5JSt7Yo5btvZnnTlagSukyhXv6Akgklo=";
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2021-04-22 02:08:21 +00:00
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};
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nativeBuildInputs = [
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copyDesktopItems
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godot-headless
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];
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buildInputs = [
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2021-06-28 23:13:55 +00:00
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alsa-lib
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2021-04-22 02:08:21 +00:00
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gcc-unwrapped.lib
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git
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libGLU
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libX11
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libXcursor
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libXext
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libXfixes
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libXi
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libXinerama
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libXrandr
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libXrender
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libglvnd
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libpulseaudio
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2022-06-16 17:23:12 +00:00
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perl
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2021-04-22 02:08:21 +00:00
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zlib
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2021-08-18 13:19:15 +00:00
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udev
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2021-04-22 02:08:21 +00:00
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];
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desktopItems = [
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(makeDesktopItem {
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name = "oh-my-git";
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exec = "oh-my-git";
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icon = "oh-my-git";
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desktopName = "oh-my-git";
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comment = "An interactive Git learning game!";
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genericName = "An interactive Git learning game!";
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2022-03-05 16:20:37 +00:00
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categories = [ "Game" ];
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2021-04-22 02:08:21 +00:00
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})
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];
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2022-06-16 17:23:12 +00:00
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# patch shebangs so that e.g. the fake-editor script works:
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# error: /usr/bin/env 'perl': No such file or directory
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# error: There was a problem with the editor
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postPatch = ''
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patchShebangs scripts
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'';
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2021-04-22 02:08:21 +00:00
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buildPhase = ''
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runHook preBuild
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# Cannot create file '/homeless-shelter/.config/godot/projects/...'
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export HOME=$TMPDIR
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# Link the export-templates to the expected location. The --export commands
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# expects the template-file at .../templates/3.2.3.stable/linux_x11_64_release
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# with 3.2.3 being the version of godot.
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mkdir -p $HOME/.local/share/godot
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ln -s ${godot-export-templates}/share/godot/templates $HOME/.local/share/godot
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mkdir -p $out/share/oh-my-git
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godot-headless --export "Linux" $out/share/oh-my-git/oh-my-git
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runHook postBuild
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'';
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installPhase = ''
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runHook preInstall
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mkdir -p $out/bin
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ln -s $out/share/oh-my-git/oh-my-git $out/bin
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# Patch binaries.
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interpreter=$(cat $NIX_CC/nix-support/dynamic-linker)
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patchelf \
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--set-interpreter $interpreter \
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--set-rpath ${lib.makeLibraryPath buildInputs} \
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$out/share/oh-my-git/oh-my-git
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mkdir -p $out/share/pixmaps
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cp images/oh-my-git.png $out/share/pixmaps/oh-my-git.png
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runHook postInstall
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'';
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meta = with lib; {
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homepage = "https://ohmygit.org/";
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description = "An interactive Git learning game";
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license = with licenses; [ blueOak100 ];
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platforms = [ "x86_64-linux" ];
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maintainers = with maintainers; [ jojosch ];
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};
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}
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