{
lib,
stdenv,
fetchurl,
cmake,
libGL,
libGLU,
libXv,
libXtst,
libXi,
libjpeg_turbo,
fltk,
xorg,
opencl-headers,
opencl-clhpp,
ocl-icd,
}:
stdenv.mkDerivation rec {
pname = "virtualgl-lib";
version = "3.0.2";
src = fetchurl {
url = "mirror://sourceforge/virtualgl/VirtualGL-${version}.tar.gz";
sha256 = "sha256-OIEbwAQ71yOuHIzM+iaK7QkUJrKg6sXpGuFQOUPjM2w=";
};
postPatch = ''
# the unit tests take significant hacks to build and can't run anyway due to the lack
# of a 3D X server in the build sandbox. so we just chop out their build instructions.
head -n $(grep -n 'UNIT TESTS' server/CMakeLists.txt | cut -d : -f 1) server/CMakeLists.txt > server/CMakeLists2.txt
mv server/CMakeLists2.txt server/CMakeLists.txt
'';
cmakeFlags = [
"-DVGL_SYSTEMFLTK=1"
"-DTJPEG_LIBRARY=${libjpeg_turbo.out}/lib/libturbojpeg.so"
];
makeFlags = [ "PREFIX=$(out)" ];
nativeBuildInputs = [ cmake ];
buildInputs = [
libjpeg_turbo
libGL
libGLU
fltk
libXv
libXtst
libXi
xorg.xcbutilkeysyms
opencl-headers
opencl-clhpp
ocl-icd
fixupPhase = ''
substituteInPlace $out/bin/vglrun \
--replace "LD_PRELOAD=libvglfaker" "LD_PRELOAD=$out/lib/libvglfaker" \
--replace "LD_PRELOAD=libdlfaker" "LD_PRELOAD=$out/lib/libdlfaker" \
--replace "LD_PRELOAD=libgefaker" "LD_PRELOAD=$out/lib/libgefaker"
meta = with lib; {
homepage = "http://www.virtualgl.org/";
description = "X11 GL rendering in a remote computer with full 3D hw acceleration";
license = licenses.wxWindows;
platforms = platforms.linux;
maintainers = with maintainers; [ abbradar ];
}