2021-05-03 20:48:10 +00:00
|
|
|
{ lib
|
|
|
|
, stdenv
|
|
|
|
, fetchFromGitHub
|
|
|
|
, SDL2
|
|
|
|
, cmake
|
2022-10-21 18:38:19 +00:00
|
|
|
, ffmpeg
|
2021-05-03 20:48:10 +00:00
|
|
|
, imagemagick
|
|
|
|
, libedit
|
|
|
|
, libelf
|
2022-10-21 18:38:19 +00:00
|
|
|
, libepoxy
|
2021-05-03 20:48:10 +00:00
|
|
|
, libzip
|
2022-10-21 18:38:19 +00:00
|
|
|
, lua
|
2021-05-03 20:48:10 +00:00
|
|
|
, minizip
|
|
|
|
, pkg-config
|
|
|
|
, qtbase
|
|
|
|
, qtmultimedia
|
|
|
|
, qttools
|
|
|
|
, wrapQtAppsHook
|
|
|
|
}:
|
2020-04-24 23:36:52 +00:00
|
|
|
|
2022-10-21 18:38:19 +00:00
|
|
|
stdenv.mkDerivation (finalAttrs: {
|
2020-04-24 23:36:52 +00:00
|
|
|
pname = "mgba";
|
2022-10-21 18:38:19 +00:00
|
|
|
version = "0.10.0";
|
2020-04-24 23:36:52 +00:00
|
|
|
|
|
|
|
src = fetchFromGitHub {
|
|
|
|
owner = "mgba-emu";
|
|
|
|
repo = "mgba";
|
2022-10-21 18:38:19 +00:00
|
|
|
rev = finalAttrs.version;
|
|
|
|
hash = "sha256-2thc2v3aD8t1PrREZIjzRuYfP7b3BA7uFb6R95zxsZI=";
|
2020-04-24 23:36:52 +00:00
|
|
|
};
|
|
|
|
|
2021-05-03 20:48:10 +00:00
|
|
|
nativeBuildInputs = [
|
|
|
|
cmake
|
|
|
|
pkg-config
|
|
|
|
wrapQtAppsHook
|
|
|
|
];
|
2021-12-21 02:18:32 +00:00
|
|
|
|
2020-04-24 23:36:52 +00:00
|
|
|
buildInputs = [
|
2021-05-03 20:48:10 +00:00
|
|
|
SDL2
|
2022-10-21 18:38:19 +00:00
|
|
|
ffmpeg
|
2021-05-03 20:48:10 +00:00
|
|
|
imagemagick
|
|
|
|
libedit
|
|
|
|
libelf
|
2022-10-21 18:38:19 +00:00
|
|
|
libepoxy
|
2021-05-03 20:48:10 +00:00
|
|
|
libzip
|
2022-10-21 18:38:19 +00:00
|
|
|
lua
|
2021-05-03 20:48:10 +00:00
|
|
|
minizip
|
|
|
|
qtbase
|
|
|
|
qtmultimedia
|
|
|
|
qttools
|
2020-04-24 23:36:52 +00:00
|
|
|
];
|
|
|
|
|
2021-01-15 22:18:51 +00:00
|
|
|
meta = with lib; {
|
2020-04-24 23:36:52 +00:00
|
|
|
homepage = "https://mgba.io";
|
|
|
|
description = "A modern GBA emulator with a focus on accuracy";
|
|
|
|
longDescription = ''
|
|
|
|
mGBA is a new Game Boy Advance emulator written in C.
|
|
|
|
|
2021-05-03 20:48:10 +00:00
|
|
|
The project started in April 2013 with the goal of being fast enough to
|
|
|
|
run on lower end hardware than other emulators support, without
|
|
|
|
sacrificing accuracy or portability. Even in the initial version, games
|
|
|
|
generally play without problems. It is loosely based on the previous
|
|
|
|
GBA.js emulator, although very little of GBA.js can still be seen in mGBA.
|
|
|
|
|
|
|
|
Other goals include accurate enough emulation to provide a development
|
|
|
|
environment for homebrew software, a good workflow for tool-assist
|
|
|
|
runners, and a modern feature set for emulators that older emulators may
|
|
|
|
not support.
|
2020-04-24 23:36:52 +00:00
|
|
|
'';
|
2022-10-21 18:38:19 +00:00
|
|
|
changelog = "https://github.com/mgba-emu/mgba/blob/${finalAttrs.version}/CHANGES";
|
2020-04-24 23:36:52 +00:00
|
|
|
license = licenses.mpl20;
|
|
|
|
maintainers = with maintainers; [ MP2E AndersonTorres ];
|
|
|
|
platforms = platforms.linux;
|
|
|
|
};
|
2022-10-21 18:38:19 +00:00
|
|
|
})
|