70 lines
1.4 KiB
Nix
70 lines
1.4 KiB
Nix
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{ lib
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, stdenv
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, fetchFromGitHub
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, SDL2
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, libpng
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, libjpeg
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, glew
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, openal
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, scons
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, libmad
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, libuuid
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}:
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stdenv.mkDerivation rec {
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pname = "endless-sky";
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version = "0.10.8";
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src = fetchFromGitHub {
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owner = "endless-sky";
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repo = "endless-sky";
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rev = "v${version}";
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sha256 = "sha256-bqhltxkoqDdmddOBZ1f3I29AxGm5buUXpjjFwefemEM=";
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};
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patches = [
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./fixes.patch
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];
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postPatch = ''
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# the trailing slash is important!!
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# endless sky naively joins the paths with string concatenation
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# so it's essential that there be a trailing slash on the resources path
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substituteInPlace source/Files.cpp \
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--replace '%NIXPKGS_RESOURCES_PATH%' "$out/share/games/endless-sky/"
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'';
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preBuild = ''
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export AR="${stdenv.cc.targetPrefix}gcc-ar"
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'';
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enableParallelBuilding = true;
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buildInputs = [
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SDL2
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libpng
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libjpeg
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glew
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openal
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scons
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libmad
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libuuid
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];
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prefixKey = "PREFIX=";
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meta = with lib; {
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description = "Sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control";
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mainProgram = "endless-sky";
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homepage = "https://endless-sky.github.io/";
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license = with licenses; [
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gpl3Plus
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cc-by-sa-30
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cc-by-sa-40
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publicDomain
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];
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maintainers = with maintainers; [ _360ied ];
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platforms = platforms.linux; # Maybe other non-darwin Unix
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};
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}
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