depot/pkgs/by-name/en/endless-sky/fixes.patch

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diff --git a/SConstruct b/SConstruct
index 48fd080..419b40d 100644
--- a/SConstruct
+++ b/SConstruct
@@ -55,7 +55,7 @@ sky = env.Program("endless-sky", Glob("build/" + env["mode"] + "/*.cpp"))
# Install the binary:
-env.Install("$DESTDIR$PREFIX/games", sky)
+env.Install("$DESTDIR$PREFIX/bin", sky)
# Install the desktop file:
env.Install("$DESTDIR$PREFIX/share/applications", "endless-sky.desktop")
diff --git a/source/Files.cpp b/source/Files.cpp
index de27023e..4225051f 100644
--- a/source/Files.cpp
+++ b/source/Files.cpp
@@ -108,32 +108,9 @@ void Files::Init(const char * const *argv)
resources = str;
SDL_free(str);
}
-#if defined _WIN32
- FixWindowsSlashes(resources);
-#endif
- if(resources.back() != '/')
- resources += '/';
-#if defined __linux__ || defined __FreeBSD__ || defined __DragonFly__
- // Special case, for Linux: the resource files are not in the same place as
- // the executable, but are under the same prefix (/usr or /usr/local).
- static const string LOCAL_PATH = "/usr/local/";
- static const string STANDARD_PATH = "/usr/";
- static const string RESOURCE_PATH = "share/games/endless-sky/";
- if(!resources.compare(0, LOCAL_PATH.length(), LOCAL_PATH))
- resources = LOCAL_PATH + RESOURCE_PATH;
- else if(!resources.compare(0, STANDARD_PATH.length(), STANDARD_PATH))
- resources = STANDARD_PATH + RESOURCE_PATH;
-#endif
- // If the resources are not here, search in the directories containing this
- // one. This allows, for example, a Mac app that does not actually have the
- // resources embedded within it.
- while(!Exists(resources + "credits.txt"))
- {
- size_t pos = resources.rfind('/', resources.length() - 2);
- if(pos == string::npos || pos == 0)
- throw runtime_error("Unable to find the resource directories!");
- resources.erase(pos + 1);
- }
+
+ resources = "%NIXPKGS_RESOURCES_PATH%";
+
dataPath = resources + "data/";
imagePath = resources + "images/";
soundPath = resources + "sounds/";