{
stdenv,
lib,
fetchFromGitHub,
cmake,
pkg-config,
libGL,
vulkan-loader,
libXrandr,
libXinerama,
libXcursor,
libX11,
libXi,
libXext,
libXxf86vm,
fixDarwinDylibNames,
wayland,
wayland-scanner,
wayland-protocols,
libxkbcommon,
libdecor,
withMinecraftPatch ? false,
}:
let
version = "3.4";
in
stdenv.mkDerivation {
pname = "glfw${lib.optionalString withMinecraftPatch "-minecraft"}";
inherit version;
src = fetchFromGitHub {
owner = "glfw";
repo = "GLFW";
rev = version;
hash = "sha256-FcnQPDeNHgov1Z07gjFze0VMz2diOrpbKZCsI96ngz0=";
};
# Fix linkage issues on X11 (https://github.com/NixOS/nixpkgs/issues/142583)
patches =
[
./x11.patch
]
++ lib.optionals withMinecraftPatch [
./0009-Defer-setting-cursor-position-until-the-cursor-is-lo.patch
];
propagatedBuildInputs = lib.optionals (!stdenv.hostPlatform.isWindows) [ libGL ];
nativeBuildInputs =
cmake
pkg-config
++ lib.optionals stdenv.hostPlatform.isDarwin [ fixDarwinDylibNames ]
++ lib.optionals stdenv.hostPlatform.isLinux [ wayland-scanner ];
buildInputs = lib.optionals stdenv.hostPlatform.isLinux [
wayland
wayland-protocols
libxkbcommon
libX11
libXrandr
libXinerama
libXcursor
libXi
libXext
libXxf86vm
postPatch = lib.optionalString stdenv.hostPlatform.isLinux ''
substituteInPlace src/wl_init.c \
--replace-fail '"libdecor-0.so.0"' '"${lib.getLib libdecor}/lib/libdecor-0.so.0"' \
--replace-fail '"libwayland-client.so.0"' '"${lib.getLib wayland}/lib/libwayland-client.so.0"' \
--replace-fail '"libwayland-cursor.so.0"' '"${lib.getLib wayland}/lib/libwayland-cursor.so.0"' \
--replace-fail '"libwayland-egl.so.1"' '"${lib.getLib wayland}/lib/libwayland-egl.so.1"' \
--replace-fail '"libxkbcommon.so.0"' '"${lib.getLib libxkbcommon}/lib/libxkbcommon.so.0"'
'';
cmakeFlags = [
# Static linking isn't supported
(lib.cmakeBool "BUILD_SHARED_LIBS" true)
env = lib.optionalAttrs (!stdenv.hostPlatform.isDarwin && !stdenv.hostPlatform.isWindows) {
NIX_CFLAGS_COMPILE = toString [
"-D_GLFW_GLX_LIBRARY=\"${lib.getLib libGL}/lib/libGLX.so.0\""
"-D_GLFW_EGL_LIBRARY=\"${lib.getLib libGL}/lib/libEGL.so.1\""
"-D_GLFW_OPENGL_LIBRARY=\"${lib.getLib libGL}/lib/libGL.so.1\""
"-D_GLFW_GLESV1_LIBRARY=\"${lib.getLib libGL}/lib/libGLESv1_CM.so.1\""
"-D_GLFW_GLESV2_LIBRARY=\"${lib.getLib libGL}/lib/libGLESv2.so.2\""
"-D_GLFW_VULKAN_LIBRARY=\"${lib.getLib vulkan-loader}/lib/libvulkan.so.1\""
# This currently omits _GLFW_OSMESA_LIBRARY. Is it even used?
strictDeps = true;
__structuredAttrs = true;
meta = {
description = "Multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time";
homepage = "https://www.glfw.org/";
license = lib.licenses.zlib;
maintainers = with lib.maintainers; [
marcweber
Scrumplex
twey
platforms = lib.platforms.unix ++ lib.platforms.windows;
}