ops/factorio/multiworld: add debugrenameworld

This commit is contained in:
Luke Granger-Brown 2022-02-05 17:40:03 +00:00
parent ee8ec5263a
commit e005a5fd6e
2 changed files with 567 additions and 580 deletions

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@ -46,8 +46,13 @@ achievement disabling flag.
This is intended for use for admins to import existing save files as new This is intended for use for admins to import existing save files as new
surfaces. surfaces.
Note that once you've done so, you'll need to use the `/debugresetworldstate` Note that once you've done so, you'll need to use the `/debugrenameworld` or
command in order to properly set up the extra metadata required by Multiworld. `/debugresetworldstate` commands in order to properly set up the extra metadata
required by Multiworld.
### `/debugrenameworld <OLD NAME> <NEW NAME>` - rename a surface (admins only)
This is useful for renaming worlds imported by the `/debugeditor`.
### `/debugresetworldstate <WORLD NAME>` - reset book-keeping metadata for a world (admins only) ### `/debugresetworldstate <WORLD NAME>` - reset book-keeping metadata for a world (admins only)

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