ops/factorio/multiworld: add debugrenameworld

This commit is contained in:
Luke Granger-Brown 2022-02-05 17:40:03 +00:00
parent ee8ec5263a
commit e005a5fd6e
2 changed files with 567 additions and 580 deletions

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@ -46,8 +46,13 @@ achievement disabling flag.
This is intended for use for admins to import existing save files as new
surfaces.
Note that once you've done so, you'll need to use the `/debugresetworldstate`
command in order to properly set up the extra metadata required by Multiworld.
Note that once you've done so, you'll need to use the `/debugrenameworld` or
`/debugresetworldstate` commands in order to properly set up the extra metadata
required by Multiworld.
### `/debugrenameworld <OLD NAME> <NEW NAME>` - rename a surface (admins only)
This is useful for renaming worlds imported by the `/debugeditor`.
### `/debugresetworldstate <WORLD NAME>` - reset book-keeping metadata for a world (admins only)

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