{ lib , stdenv , fetchFromGitHub , alsa-lib , cmake , doxygen , libX11 , libXcursor , libXext , libXft , libXinerama , libXrandr , pkg-config , zlib , Accelerate , AGL , Cocoa , Foundation }: stdenv.mkDerivation (finalAttrs: { pname = "libopenshot-audio"; version = "0.3.3"; src = fetchFromGitHub { owner = "OpenShot"; repo = "libopenshot-audio"; rev = "v${finalAttrs.version}"; hash = "sha256-9iHeVMoyzTQae/PVYJqON0qOPo3SJlhrqbcp2u1Y8MA="; }; patches = [ # https://forum.juce.com/t/juce-and-macos-11-arm/40285/24 ./0001-undef-fpret-on-aarch64-darwin.patch ]; nativeBuildInputs = [ cmake doxygen pkg-config ]; buildInputs = lib.optionals stdenv.isLinux [ alsa-lib ] ++ (if stdenv.isDarwin then [ Accelerate AGL Cocoa Foundation zlib ] else [ libX11 libXcursor libXext libXft libXinerama libXrandr ]); strictDeps = true; doCheck = true; meta = { homepage = "http://openshot.org/"; description = "High-quality sound editing library"; mainProgram = "openshot-audio-demo"; longDescription = '' OpenShot Audio Library (libopenshot-audio) is a program that allows the high-quality editing and playback of audio, and is based on the amazing JUCE library. ''; license = with lib.licenses; [ gpl3Plus ]; maintainers = with lib.maintainers; [ AndersonTorres ]; platforms = lib.platforms.unix; }; })