{ lib, stdenv, fetchFromGitHub, cmake, gettext, makeWrapper, bzip2 , curl, libjpeg, libxml2, xz, lua, ode, libGL, libGLU, libpng , pkg-config, SDL2, SDL2_mixer, SDL2_net , SDL2_ttf , sqlite, libxdg_basedir, zlib }: stdenv.mkDerivation rec { pname = "xmoto"; version = "0.6.2"; src = fetchFromGitHub { owner = pname; repo = pname; rev = "v${version}"; hash = "sha256-n58GB5HA50ybSq0ssvJMq+p3I3JThHUGLZ5sHy/245M="; }; nativeBuildInputs = [ cmake gettext makeWrapper ]; buildInputs = [ bzip2 curl libjpeg libxml2 xz lua ode libGL libGLU libpng SDL2 SDL2_mixer SDL2_net SDL2_ttf sqlite libxdg_basedir zlib ]; # Should normally come from SDL2_ttf pkg-config, but xmoto does not # use it and uses include directories directly. Let's re-inject the # path here. env.NIX_CFLAGS_COMPILE = "-I${lib.getDev SDL2}/include/SDL2"; preFixup = '' wrapProgram "$out/bin/xmoto" \ --prefix XDG_DATA_DIRS : "$out/share/" ''; meta = with lib; { description = "Challenging 2D motocross platform game, where physics play an important role"; mainProgram = "xmoto"; longDescription = '' X-Moto is a challenging 2D motocross platform game, where physics plays an all important role in the gameplay. You need to control your bike to its limits, if you want to have a chance to finish the most difficult challenges. ''; homepage = "https://xmoto.tuxfamily.org"; maintainers = with maintainers; [ raskin pSub ]; platforms = platforms.all; license = licenses.gpl2Plus; }; }