{ lib, stdenv, symlinkJoin, prismlauncher-unwrapped, addOpenGLRunpath, flite, gamemode, glfw, glfw-wayland-minecraft, glxinfo, jdk8, jdk17, jdk21, kdePackages, libGL, libpulseaudio, libusb1, makeWrapper, openal, pciutils, udev, vulkan-loader, xorg, additionalLibs ? [ ], additionalPrograms ? [ ], controllerSupport ? stdenv.isLinux, gamemodeSupport ? stdenv.isLinux, jdks ? [ jdk21 jdk17 jdk8 ], msaClientID ? null, textToSpeechSupport ? stdenv.isLinux, # Adds `glfw-wayland-minecraft` to `LD_LIBRARY_PATH` # when launched on wayland, allowing for the game to be run natively. # Make sure to enable "Use system installation of GLFW" in instance settings # for this to take effect # # Warning: This build of glfw may be unstable, and the launcher # itself can take slightly longer to start withWaylandGLFW ? false, }: assert lib.assertMsg ( controllerSupport -> stdenv.isLinux ) "controllerSupport only has an effect on Linux."; assert lib.assertMsg ( textToSpeechSupport -> stdenv.isLinux ) "textToSpeechSupport only has an effect on Linux."; assert lib.assertMsg ( withWaylandGLFW -> stdenv.isLinux ) "withWaylandGLFW is only available on Linux."; let prismlauncher' = prismlauncher-unwrapped.override { inherit msaClientID gamemodeSupport; }; in symlinkJoin { name = "prismlauncher-${prismlauncher'.version}"; paths = [ prismlauncher' ]; nativeBuildInputs = [ kdePackages.wrapQtAppsHook ] # purposefully using a shell wrapper here for variable expansion # see https://github.com/NixOS/nixpkgs/issues/172583 ++ lib.optional withWaylandGLFW makeWrapper; buildInputs = [ kdePackages.qtbase kdePackages.qtsvg ] ++ lib.optional ( lib.versionAtLeast kdePackages.qtbase.version "6" && stdenv.isLinux ) kdePackages.qtwayland; env = { waylandPreExec = lib.optionalString withWaylandGLFW '' if [ -n "$WAYLAND_DISPLAY" ]; then export LD_LIBRARY_PATH=${lib.getLib glfw-wayland-minecraft}/lib:"$LD_LIBRARY_PATH" fi ''; }; postBuild = lib.optionalString withWaylandGLFW '' qtWrapperArgs+=(--run "$waylandPreExec") '' + '' wrapQtAppsHook ''; qtWrapperArgs = let runtimeLibs = [ # lwjgl glfw libpulseaudio libGL openal stdenv.cc.cc.lib vulkan-loader # VulkanMod's lwjgl udev # oshi xorg.libX11 xorg.libXext xorg.libXcursor xorg.libXrandr xorg.libXxf86vm ] ++ lib.optional textToSpeechSupport flite ++ lib.optional gamemodeSupport gamemode.lib ++ lib.optional controllerSupport libusb1 ++ additionalLibs; runtimePrograms = [ glxinfo pciutils # need lspci xorg.xrandr # needed for LWJGL [2.9.2, 3) https://github.com/LWJGL/lwjgl/issues/128 ] ++ additionalPrograms; in [ "--prefix PRISMLAUNCHER_JAVA_PATHS : ${lib.makeSearchPath "bin/java" jdks}" ] ++ lib.optionals stdenv.isLinux [ "--set LD_LIBRARY_PATH ${addOpenGLRunpath.driverLink}/lib:${lib.makeLibraryPath runtimeLibs}" "--prefix PATH : ${lib.makeBinPath runtimePrograms}" ]; meta = { inherit (prismlauncher'.meta) description longDescription homepage changelog license maintainers mainProgram platforms ; }; }