{ stdenv, lib, fetchFromGitHub, fetchpatch, autoreconfHook, python3, pkgconfig, libX11, libXext, xorgproto, addOpenGLRunpath }: stdenv.mkDerivation rec { pname = "libglvnd"; version = "1.2.0"; src = fetchFromGitHub { owner = "NVIDIA"; repo = "libglvnd"; rev = "v${version}"; sha256 = "1hyywwjsmvsd7di603f7iznjlccqlc7yvz0j59gax7bljm9wb6ni"; }; nativeBuildInputs = [ autoreconfHook pkgconfig python3 addOpenGLRunpath ]; buildInputs = [ libX11 libXext xorgproto ]; # The following 3 patches should be removed once libglvnd >1.2.0 is released patches = [ (fetchpatch { url = "https://github.com/NVIDIA/libglvnd/commit/6f52473dac08c44b081b792874b4ce73122096da.patch"; sha256 = "0rd9ihl8n33cm0rya5a7ki0hn31fh52r0gaj5d4w80jrsah2ayij"; }) (fetchpatch { url = "https://github.com/NVIDIA/libglvnd/commit/51233cc52cbcbe25f8461830913c06f5b5bc9508.patch"; sha256 = "1qx3nw8vq5xcrixmi7xw1vpy4gbf7kmx38rx8wg8x046g4mv8ijj"; }) (fetchpatch { url = "https://github.com/NVIDIA/libglvnd/commit/5dfdc5a6dc60a3bdc63cd4510dabacba388da13a.patch"; sha256 = "0gmb3619yz3z7n22afjh8p2y13bmsky4r0z0csm14is3wvdi64ya"; }) ]; postPatch = lib.optionalString stdenv.isDarwin '' substituteInPlace src/GLX/Makefile.am \ --replace "-Wl,-Bsymbolic " "" substituteInPlace src/EGL/Makefile.am \ --replace "-Wl,-Bsymbolic " "" substituteInPlace src/GLdispatch/Makefile.am \ --replace "-Xlinker --version-script=$(VERSION_SCRIPT)" "-Xlinker" ''; NIX_CFLAGS_COMPILE = toString ([ "-UDEFAULT_EGL_VENDOR_CONFIG_DIRS" # FHS paths are added so that non-NixOS applications can find vendor files. "-DDEFAULT_EGL_VENDOR_CONFIG_DIRS=\"${addOpenGLRunpath.driverLink}/share/glvnd/egl_vendor.d:/etc/glvnd/egl_vendor.d:/usr/share/glvnd/egl_vendor.d\"" "-Wno-error=array-bounds" ] ++ lib.optional stdenv.cc.isClang "-Wno-error"); # Indirectly: https://bugs.freedesktop.org/show_bug.cgi?id=35268 configureFlags = stdenv.lib.optional stdenv.hostPlatform.isMusl "--disable-tls"; outputs = [ "out" "dev" ]; # Set RUNPATH so that libGLX can find driver libraries in /run/opengl-driver(-32)/lib. # Note that libEGL does not need it because it uses driver config files which should # contain absolute paths to libraries. postFixup = '' addOpenGLRunpath $out/lib/libGLX.so ''; passthru = { inherit (addOpenGLRunpath) driverLink; }; meta = with stdenv.lib; { description = "The GL Vendor-Neutral Dispatch library"; homepage = "https://github.com/NVIDIA/libglvnd"; license = licenses.bsd2; platforms = platforms.linux ++ platforms.darwin; }; }