{ composeAndroidPackages, stdenv, lib, runtimeShell, }: { name, app ? null, platformVersion ? "35", abiVersion ? "x86", systemImageType ? "default", enableGPU ? false, # Enable GPU acceleration. It's deprecated, instead use `configOptions` below. configOptions ? ( # List of options to add in config.ini lib.optionalAttrs enableGPU ( lib.warn "enableGPU argument is deprecated and will be removed; use configOptions instead" { "hw.gpu.enabled" = "yes"; } ) ), extraAVDFiles ? [ ], package ? null, activity ? null, androidUserHome ? null, avdHomeDir ? null, # Support old variable with non-standard naming! androidAvdHome ? avdHomeDir, deviceName ? "device", sdkExtraArgs ? { }, androidAvdFlags ? null, androidEmulatorFlags ? null, }: let sdkArgs = { includeEmulator = true; includeSystemImages = true; } // sdkExtraArgs // { cmdLineToolsVersion = "8.0"; platformVersions = [ platformVersion ]; systemImageTypes = [ systemImageType ]; abiVersions = [ abiVersion ]; }; sdk = (composeAndroidPackages sdkArgs).androidsdk; in stdenv.mkDerivation { inherit name; buildCommand = '' mkdir -p $out/bin cat > $out/bin/run-test-emulator << "EOF" #!${runtimeShell} -e # We need a TMPDIR if [ "$TMPDIR" = "" ] then export TMPDIR=/tmp fi ${ if androidUserHome == null then '' # Store the virtual devices somewhere else, instead of polluting a user's HOME directory export ANDROID_USER_HOME=$(mktemp -d $TMPDIR/nix-android-user-home-XXXX) '' else '' mkdir -p "${androidUserHome}" export ANDROID_USER_HOME="${androidUserHome}" '' } ${ if androidAvdHome == null then '' export ANDROID_AVD_HOME=$ANDROID_USER_HOME/avd '' else '' mkdir -p "${androidAvdHome}" export ANDROID_AVD_HOME="${androidAvdHome}" '' } # We need to specify the location of the Android SDK root folder export ANDROID_SDK_ROOT=${sdk}/libexec/android-sdk ${lib.optionalString (androidAvdFlags != null) '' # If NIX_ANDROID_AVD_FLAGS is empty if [[ -z "$NIX_ANDROID_AVD_FLAGS" ]]; then NIX_ANDROID_AVD_FLAGS="${androidAvdFlags}" fi ''} ${lib.optionalString (androidEmulatorFlags != null) '' # If NIX_ANDROID_EMULATOR_FLAGS is empty if [[ -z "$NIX_ANDROID_EMULATOR_FLAGS" ]]; then NIX_ANDROID_EMULATOR_FLAGS="${androidEmulatorFlags}" fi ''} # We have to look for a free TCP port echo "Looking for a free TCP port in range 5554-5584" >&2 for i in $(seq 5554 2 5584) do if [ -z "$(${sdk}/bin/adb devices | grep emulator-$i)" ] then port=$i break fi done if [ -z "$port" ] then echo "Unfortunately, the emulator port space is exhausted!" >&2 exit 1 else echo "We have a free TCP port: $port" >&2 fi export ANDROID_SERIAL="emulator-$port" # Create a virtual android device for testing if it does not exist if [ "$(${sdk}/bin/avdmanager list avd | grep 'Name: ${deviceName}')" = "" ] then # Create a virtual android device yes "" | ${sdk}/bin/avdmanager create avd --force -n ${deviceName} -k "system-images;android-${platformVersion};${systemImageType};${abiVersion}" -p $ANDROID_AVD_HOME/${deviceName}.avd $NIX_ANDROID_AVD_FLAGS ${builtins.concatStringsSep "\n" ( lib.mapAttrsToList (configKey: configValue: '' echo "${configKey} = ${configValue}" >> $ANDROID_AVD_HOME/${deviceName}.avd/config.ini '') configOptions )} ${lib.concatMapStrings (extraAVDFile: '' ln -sf ${extraAVDFile} $ANDROID_AVD_HOME/${deviceName}.avd '') extraAVDFiles} fi # Launch the emulator echo "\nLaunch the emulator" $ANDROID_SDK_ROOT/emulator/emulator -avd ${deviceName} -no-boot-anim -port $port $NIX_ANDROID_EMULATOR_FLAGS & # Wait until the device has completely booted echo "Waiting until the emulator has booted the ${deviceName} and the package manager is ready..." >&2 ${sdk}/libexec/android-sdk/platform-tools/adb -s emulator-$port wait-for-device echo "Device state has been reached" >&2 while [ -z "$(${sdk}/libexec/android-sdk/platform-tools/adb -s emulator-$port shell getprop dev.bootcomplete | grep 1)" ] do sleep 5 done echo "dev.bootcomplete property is 1" >&2 #while [ -z "$(${sdk}/libexec/android-sdk/platform-tools/adb -s emulator-$port shell getprop sys.boot_completed | grep 1)" ] #do #sleep 5 #done #echo "sys.boot_completed property is 1" >&2 echo "ready" >&2 ${lib.optionalString (app != null) '' # Install the App through the debugger, if it has not been installed yet if [ -z "${package}" ] || [ "$(${sdk}/libexec/android-sdk/platform-tools/adb -s emulator-$port shell pm list packages | grep package:${package})" = "" ] then if [ -d "${app}" ] then appPath="$(echo ${app}/*.apk)" else appPath="${app}" fi ${sdk}/libexec/android-sdk/platform-tools/adb -s emulator-$port install "$appPath" fi # Start the application ${lib.optionalString (package != null && activity != null) '' ${sdk}/libexec/android-sdk/platform-tools/adb -s emulator-$port shell am start -a android.intent.action.MAIN -n ${package}/${activity} ''} ''} EOF chmod +x $out/bin/run-test-emulator ''; }