{ lib , stdenv , fetchFromGitHub , alsa-lib , SDL2 , SDL2_ttf , copyDesktopItems , expat , flac , fontconfig , glm , installShellFiles , libXi , libXinerama , libjpeg , libpcap , libpulseaudio , makeDesktopItem , makeWrapper , papirus-icon-theme , pkg-config , portaudio , portmidi , pugixml , python3 , qtbase , rapidjson , sqlite , utf8proc , which , writeScript , zlib , darwin }: let inherit (darwin.apple_sdk.frameworks) CoreAudioKit ForceFeedback; in stdenv.mkDerivation rec { pname = "mame"; version = "0.259"; srcVersion = builtins.replaceStrings [ "." ] [ "" ] version; src = fetchFromGitHub { owner = "mamedev"; repo = "mame"; rev = "mame${srcVersion}"; hash = "sha256-F8psPvwuaILXZF7dCStJApVTD9zzzBwjf1CKGelHlqE="; }; outputs = [ "out" "tools" ]; makeFlags = [ "CC=${stdenv.cc.targetPrefix}cc" "CXX=${stdenv.cc.targetPrefix}c++" "TOOLS=1" "USE_LIBSDL=1" # "USE_SYSTEM_LIB_ASIO=1" "USE_SYSTEM_LIB_EXPAT=1" "USE_SYSTEM_LIB_FLAC=1" "USE_SYSTEM_LIB_GLM=1" "USE_SYSTEM_LIB_JPEG=1" # https://www.mamedev.org/?p=523 # "USE_SYSTEM_LIB_LUA=1" "USE_SYSTEM_LIB_PORTAUDIO=1" "USE_SYSTEM_LIB_PORTMIDI=1" "USE_SYSTEM_LIB_PUGIXML=1" "USE_SYSTEM_LIB_RAPIDJSON=1" "USE_SYSTEM_LIB_UTF8PROC=1" "USE_SYSTEM_LIB_SQLITE3=1" "USE_SYSTEM_LIB_ZLIB=1" ]; dontWrapQtApps = true; # https://docs.mamedev.org/initialsetup/compilingmame.html buildInputs = [ expat zlib flac portmidi portaudio utf8proc libjpeg rapidjson pugixml glm SDL2 SDL2_ttf sqlite qtbase ] ++ lib.optionals stdenv.isLinux [ alsa-lib libpulseaudio libXinerama libXi fontconfig ] ++ lib.optionals stdenv.isDarwin [ libpcap CoreAudioKit ForceFeedback ]; nativeBuildInputs = [ copyDesktopItems installShellFiles makeWrapper pkg-config python3 which ]; patches = [ # by default MAME assumes that paths with stock resources are relative and # that you run MAME changing to install directory, so we add absolute paths # here ./001-use-absolute-paths.diff ]; # Since the bug described in https://github.com/NixOS/nixpkgs/issues/135438, # it is not possible to use substituteAll postPatch = '' substituteInPlace src/emu/emuopts.cpp \ --subst-var-by mamePath "$out/opt/mame" ''; desktopItems = [ (makeDesktopItem { name = "MAME"; desktopName = "MAME"; exec = "mame"; icon = "mame"; type = "Application"; genericName = "MAME is a multi-purpose emulation framework"; comment = "Play vintage games using the MAME emulator"; categories = [ "Game" "Emulator" ]; keywords = [ "Game" "Emulator" "Arcade" ]; }) ]; # TODO: copy shaders from src/osd/modules/opengl/shader/glsl*.*h # to the final package after we figure out how they work installPhase = let icon = "${papirus-icon-theme}/share/icons/Papirus/32x32/apps/mame.svg"; in '' runHook preInstall # mame mkdir -p $out/opt/mame install -Dm755 mame -t $out/bin install -Dm644 ${icon} $out/share/icons/hicolor/scalable/apps/mame.svg installManPage docs/man/*.1 docs/man/*.6 cp -ar {artwork,bgfx,plugins,language,ctrlr,keymaps,hash} $out/opt/mame # mame-tools for _tool in castool chdman floptool imgtool jedutil ldresample ldverify \ nltool nlwav pngcmp regrep romcmp split srcclean testkeys \ unidasm; do install -Dm755 $_tool -t $tools/bin done mv $tools/bin/{,mame-}split runHook postInstall ''; # man1 is the tools documentation, man6 is the emulator documentation # Need to be done in postFixup otherwise multi-output hook will move it back to $out postFixup = '' moveToOutput share/man/man1 $tools ''; enableParallelBuilding = true; passthru.updateScript = writeScript "mame-update-script" '' #!/usr/bin/env nix-shell #!nix-shell -i bash -p curl common-updater-scripts jq set -eu -o pipefail latest_version=$(curl -s https://api.github.com/repos/mamedev/mame/releases/latest | jq --raw-output .tag_name) update-source-version mame "''${latest_version/mame0/0.}" ''; meta = with lib; { homepage = "https://www.mamedev.org/"; description = "A multi-purpose emulation framework"; longDescription = '' MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. ''; changelog = "https://github.com/mamedev/mame/releases/download/mame${srcVersion}/whatsnew_${srcVersion}.txt"; license = with licenses; [ bsd3 gpl2Plus ]; maintainers = with maintainers; [ thiagokokada ]; platforms = platforms.unix; broken = stdenv.isDarwin; mainProgram = "mame"; }; }