{ lib , stdenv , cmake , libGL , jsoncpp , fetchFromGitHub , fetchpatch2 }: stdenv.mkDerivation rec { pname = "openvr"; version = "1.23.8"; src = fetchFromGitHub { owner = "ValveSoftware"; repo = pname; rev = "v${version}"; hash = "sha256-ZdL1HDRSpPykbV3M0CjCZkOt7XlF7Z7OAhOey2ALeHg="; }; patches = [ # https://github.com/ValveSoftware/openvr/pull/594 (fetchpatch2 { name = "use-correct-CPP11-definition-for-vsprintf_s.patch"; url = "https://github.com/ValveSoftware/openvr/commit/0fa21ba17748efcca1816536e27bdca70141b074.patch"; sha256 = "sha256-0sPNDx5qKqCzN35FfArbgJ0cTztQp+SMLsXICxneLx4="; }) # https://github.com/ValveSoftware/openvr/pull/1716 (fetchpatch2 { name = "add-ability-to-build-with-system-installed-jsoncpp.patch"; url = "https://github.com/ValveSoftware/openvr/commit/54a58e479f4d63e62e9118637cd92a2013a4fb95.patch"; sha256 = "sha256-aMojjbNjLvsGev0JaBx5sWuMv01sy2tG/S++I1NUi7U="; }) ]; postUnpack = '' # Move in-tree jsoncpp out to complement the patch above # fetchpatch2 is not able to handle these renames mkdir source/thirdparty mv source/src/json source/thirdparty/jsoncpp ''; nativeBuildInputs = [ cmake ]; buildInputs = [ jsoncpp libGL ]; cmakeFlags = [ "-DUSE_SYSTEM_JSONCPP=ON" "-DBUILD_SHARED=1" ]; meta = with lib;{ homepage = "https://github.com/ValveSoftware/openvr"; description = "An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting"; license = licenses.bsd3; maintainers = with maintainers; [ pedrohlc Scrumplex ]; platforms = platforms.unix; }; }