{ lib, stdenv, fetchFromGitHub, fetchpatch, valgrind , enableStatic ? stdenv.hostPlatform.isStatic , enableShared ? !stdenv.hostPlatform.isStatic }: stdenv.mkDerivation rec { pname = "lz4"; version = "1.9.4"; src = fetchFromGitHub { sha256 = "sha256-YiMCD3vvrG+oxBUghSrCmP2LAfAGZrEaKz0YoaQJhpI="; rev = "v${version}"; repo = pname; owner = pname; }; patches = [ (fetchpatch { # https://github.com/lz4/lz4/pull/1162 name = "build-shared-no.patch"; url = "https://github.com/lz4/lz4/commit/851ef4b23c7cbf4ceb2ba1099666a8b5ec4fa195.patch"; sha256 = "sha256-P+/uz3m7EAmHgXF/1Vncc0uKKxNVq6HNIsElx0rGxpw="; }) ]; # TODO(@Ericson2314): Separate binaries and libraries outputs = [ "bin" "out" "dev" ]; buildInputs = lib.optional doCheck valgrind; enableParallelBuilding = true; makeFlags = [ "PREFIX=$(out)" "INCLUDEDIR=$(dev)/include" "BUILD_STATIC=${if enableStatic then "yes" else "no"}" "BUILD_SHARED=${if enableShared then "yes" else "no"}" "WINDRES:=${stdenv.cc.bintools.targetPrefix}windres" ] # TODO make full dictionary ++ lib.optional stdenv.hostPlatform.isMinGW "TARGET_OS=MINGW" ; doCheck = false; # tests take a very long time checkTarget = "test"; # TODO(@Ericson2314): Make resusable setup hook for this issue on Windows. postInstall = lib.optionalString stdenv.hostPlatform.isWindows '' mv $out/bin/*.dll $out/lib ln -s $out/lib/*.dll '' + '' moveToOutput bin "$bin" ''; meta = with lib; { description = "Extremely fast compression algorithm"; longDescription = '' Very fast lossless compression algorithm, providing compression speed at 400 MB/s per core, with near-linear scalability for multi-threaded applications. It also features an extremely fast decoder, with speed in multiple GB/s per core, typically reaching RAM speed limits on multi-core systems. ''; homepage = "https://lz4.github.io/lz4/"; license = with licenses; [ bsd2 gpl2Plus ]; platforms = platforms.all; }; }