diff --git a/src/sdl_window.cpp b/src/sdl_window.cpp index bd2cc39d..13438149 100644 --- a/src/sdl_window.cpp +++ b/src/sdl_window.cpp @@ -127,19 +127,12 @@ void WindowSDL::onResize() { void WindowSDL::onKeyPress(const SDL_Event* event) { using Libraries::Pad::OrbisPadButtonDataOffset; -#ifdef __APPLE__ // Use keys that are more friendly for keyboards without a keypad. // Once there are key binding options this won't be necessary. constexpr SDL_Keycode CrossKey = SDLK_N; constexpr SDL_Keycode CircleKey = SDLK_B; constexpr SDL_Keycode SquareKey = SDLK_V; constexpr SDL_Keycode TriangleKey = SDLK_C; -#else - constexpr SDL_Keycode CrossKey = SDLK_KP_2; - constexpr SDL_Keycode CircleKey = SDLK_KP_6; - constexpr SDL_Keycode SquareKey = SDLK_KP_4; - constexpr SDL_Keycode TriangleKey = SDLK_KP_8; -#endif u32 button = 0; Input::Axis axis = Input::Axis::AxisMax;