{ lib , stdenv , fetchFromGitHub , cmake , pkg-config , SDL2 , libiconv , Cocoa , libGLSupported ? lib.elem stdenv.hostPlatform.system lib.platforms.mesaPlatforms , openglSupport ? libGLSupported , libGL , libGLU }: let inherit (lib) optionals makeLibraryPath; in stdenv.mkDerivation rec { pname = "SDL_compat"; version = "1.2.56"; src = fetchFromGitHub { owner = "libsdl-org"; repo = "sdl12-compat"; rev = "release-" + version; hash = "sha256-qd+hdJygJ+D2Ult6kmhUJmoPjasOFnBziTI8QtNiclI="; }; nativeBuildInputs = [ cmake pkg-config ]; propagatedBuildInputs = [ SDL2 ] ++ optionals stdenv.hostPlatform.isDarwin [ libiconv Cocoa ] ++ optionals openglSupport [ libGL libGLU ]; enableParallelBuilding = true; setupHook = ../SDL/setup-hook.sh; postFixup = '' for lib in $out/lib/*${stdenv.hostPlatform.extensions.sharedLibrary}* ; do if [[ -L "$lib" ]]; then ${if stdenv.hostPlatform.isDarwin then '' install_name_tool ${lib.strings.concatMapStrings (x: " -add_rpath ${makeLibraryPath [x]} ") propagatedBuildInputs} "$lib" '' else '' patchelf --set-rpath "$(patchelf --print-rpath $lib):${makeLibraryPath propagatedBuildInputs}" "$lib" ''} fi done ''; meta = with lib; { description = "A cross-platform multimedia library - build SDL 1.2 applications against 2.0"; homepage = "https://www.libsdl.org/"; license = licenses.zlib; maintainers = with maintainers; [ peterhoeg ]; platforms = platforms.all; }; }