{ lib, stdenv, fetchFromGitHub, cmake, makeWrapper, openal, fluidsynth , soundfont-fluid, libGL, SDL2, bzip2, zlib, libjpeg, libsndfile, libvpx, mpg123 , game-music-emu, pkg-config, copyDesktopItems, makeDesktopItem }: let zmusic = stdenv.mkDerivation rec { pname = "zmusic"; version = "1.1.3"; src = fetchFromGitHub { owner = "ZDoom"; repo = "ZMusic"; rev = version; hash = "sha256-wrNWfTIbNU/S2qFObUSkb6qyaceh+Y7Loxqudl86+W4="; }; nativeBuildInputs = [ cmake pkg-config ]; preConfigure = '' sed -i \ -e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \ -e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \ source/mididevices/music_fluidsynth_mididevice.cpp ''; }; gzdoom = stdenv.mkDerivation rec { pname = "gzdoom"; version = "4.8.2"; src = fetchFromGitHub { owner = "ZDoom"; repo = "gzdoom"; rev = "g${version}"; hash = "sha256-aT7DUZih3EDqncaXYIPIyGsz4fI267N29PmN3qyVjyo="; fetchSubmodules = true; }; nativeBuildInputs = [ cmake makeWrapper pkg-config copyDesktopItems ]; buildInputs = [ SDL2 libGL openal fluidsynth bzip2 zlib libjpeg libsndfile libvpx mpg123 game-music-emu zmusic ]; NIX_CFLAGS_LINK = "-lopenal -lfluidsynth"; desktopItems = [ (makeDesktopItem { name = "gzdoom"; exec = "gzdoom"; desktopName = "GZDoom"; categories = [ "Game" ]; }) ]; installPhase = '' runHook preInstall install -Dm755 gzdoom "$out/lib/gzdoom/gzdoom" for i in *.pk3; do install -Dm644 "$i" "$out/lib/gzdoom/$i" done for i in fm_banks/*; do install -Dm644 "$i" "$out/lib/gzdoom/$i" done for i in soundfonts/*; do install -Dm644 "$i" "$out/lib/gzdoom/$i" done mkdir $out/bin makeWrapper $out/lib/gzdoom/gzdoom $out/bin/gzdoom runHook postInstall ''; meta = with lib; { homepage = "https://github.com/ZDoom/gzdoom"; description = "A Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features"; license = licenses.gpl3Plus; platforms = [ "x86_64-linux" ]; maintainers = with maintainers; [ azahi lassulus ]; }; }; in gzdoom