{ clonehero-unwrapped , makeDesktopItem , buildFHSEnv , liberation_ttf , callPackage }: let name = "clonehero"; desktopName = "Clone Hero"; desktopItem = makeDesktopItem { inherit name desktopName; comment = clonehero-unwrapped.meta.description; exec = name; icon = name; categories = [ "Game" ]; }; in buildFHSEnv { inherit name; inherit (clonehero-unwrapped) meta; # Clone Hero has /usr/share/fonts hard-coded in its binary for looking up fonts. # This workaround is necessary for rendering text on the keybinding screen (and possibly elsewhere) # If a better solution is found, the FHS environment can be removed. extraBuildCommands = '' chmod +w usr/share mkdir -p usr/share/fonts/truetype ln -s ${liberation_ttf}/share/fonts/truetype/* usr/share/fonts/truetype ''; extraInstallCommands = '' mkdir -p "$out/share/applications" "$out/share/pixmaps" cp ${desktopItem}/share/applications/* "$out/share/applications" ln -s ${clonehero-unwrapped}/share/clonehero_Data/Resources/UnityPlayer.png "$out/share/pixmaps/${name}.png" ''; runScript = callPackage ./xdg-wrapper.nix { }; }