diff --git a/build.sh b/build.sh index 254a90d..e2d26cf 100644 --- a/build.sh +++ b/build.sh @@ -77,7 +77,7 @@ cmake -G Ninja -DCMAKE_BUILD_TYPE="${RELEASE_TYPE}" .. cmake --build . cp simple64-video-parallel.* "${install_dir}" -if [[ ! -d "${base_dir}/discord" ]]; then +if false; then echo "Downloading Discord SDK" mkdir -p "${base_dir}/discord" cd "${base_dir}/discord" @@ -86,7 +86,7 @@ if [[ ! -d "${base_dir}/discord" ]]; then rm discord_game_sdk.zip fi -if [[ ! -d "${base_dir}/vosk" ]]; then +if false; then mkdir -p "${base_dir}/vosk" cd "${base_dir}/vosk" if [[ ${UNAME} == *"MINGW64"* ]]; then @@ -156,14 +156,6 @@ if [[ ${UNAME} == *"MINGW64"* ]]; then cp -v "${base_dir}/7z/x64/7za.exe" "${install_dir}" cp -v "${base_dir}/discord/lib/x86_64/discord_game_sdk.dll" "${install_dir}" cp -v "${base_dir}/vosk/libvosk.dll" "${install_dir}/vosk.dll" -else - cp "${base_dir}/vosk/libvosk.so" "${install_dir}" - if [[ "${PLATFORM}" == "aarch64" ]]; then - my_os=linux_aarch64 - else - my_os=linux_x86_64 - cp "${base_dir}/discord/lib/x86_64/discord_game_sdk.so" "${install_dir}/libdiscord_game_sdk.so" - fi fi if [[ "$1" == "zip" ]]; then