{ stdenv, lib, fetchFromGitHub, cmake, libGL, SDL2, libGLU, catch }: stdenv.mkDerivation rec { pname = "recastai"; # use latest revision for the CMake build process and OpenMW # OpenMW use e75adf86f91eb3082220085e42dda62679f9a3ea version = "unstable-2021-03-05"; src = fetchFromGitHub { owner = "recastnavigation"; repo = "recastnavigation"; rev = "c5cbd53024c8a9d8d097a4371215e3342d2fdc87"; sha256 = "sha256-QP3lMMFR6fiKQTksAkRL6X9yaoVz2xt4QSIP9g6piww="; }; postPatch = '' cp ${catch}/include/catch/catch.hpp Tests/catch.hpp ''; doCheck = true; nativeBuildInputs = [ cmake ]; buildInputs = [ libGL SDL2 libGLU ]; meta = with lib; { homepage = "https://github.com/recastnavigation/recastnavigation"; description = "Navigation-mesh Toolset for Games"; license = licenses.zlib; maintainers = with maintainers; [ marius851000 ]; platforms = platforms.all; }; }