depot/third_party/nixpkgs/pkgs/by-name/ra/raylib/package.nix

85 lines
2.2 KiB
Nix

{
stdenv,
lib,
fetchFromGitHub,
cmake,
autoPatchelfHook,
glfw,
SDL2,
alsa-lib,
libpulseaudio,
raylib-games,
libGLU,
libX11,
platform ? "Desktop", # Note that "Web", "Android" and "Raspberry Pi" do not currently work
pulseSupport ? stdenv.hostPlatform.isLinux,
alsaSupport ? false,
sharedLib ? true,
includeEverything ? true,
}:
let
inherit (lib) optional;
pname = "raylib";
in
lib.checkListOfEnum "${pname}: platform"
[
"Desktop"
"Web"
"Android"
"Raspberry Pi"
"SDL"
]
[ platform ]
(
stdenv.mkDerivation (finalAttrs: {
__structuredAttrs = true;
inherit pname;
version = "5.5";
src = fetchFromGitHub {
owner = "raysan5";
repo = "raylib";
rev = finalAttrs.version;
hash = "sha256-J99i4z4JF7d6mJNuJIB0rHNDhXJ5AEkG0eBvvuBLHrY=";
};
# autoPatchelfHook is needed for appendRunpaths
nativeBuildInputs = [
cmake
] ++ optional (builtins.length finalAttrs.appendRunpaths > 0) autoPatchelfHook;
buildInputs = optional (platform == "Desktop") glfw ++ optional (platform == "SDL") SDL2;
propagatedBuildInputs = lib.optionals stdenv.hostPlatform.isLinux [ libGLU libX11 ];
# https://github.com/raysan5/raylib/wiki/CMake-Build-Options
cmakeFlags =
[
"-DCUSTOMIZE_BUILD=ON"
"-DPLATFORM=${platform}"
]
++ optional (platform == "Desktop") "-DUSE_EXTERNAL_GLFW=ON"
++ optional includeEverything "-DINCLUDE_EVERYTHING=ON"
++ optional sharedLib "-DBUILD_SHARED_LIBS=ON";
appendRunpaths = optional stdenv.hostPlatform.isLinux (
lib.makeLibraryPath (optional alsaSupport alsa-lib ++ optional pulseSupport libpulseaudio)
);
passthru.tests = {
inherit raylib-games;
};
meta = {
description = "Simple and easy-to-use library to enjoy videogames programming";
homepage = "https://www.raylib.com/";
license = lib.licenses.zlib;
maintainers = [ lib.maintainers.diniamo ];
platforms = lib.platforms.all;
changelog = "https://github.com/raysan5/raylib/blob/${finalAttrs.version}/CHANGELOG";
};
})
)