70 lines
1.4 KiB
Nix
70 lines
1.4 KiB
Nix
{
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lib,
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stdenv,
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fetchFromGitHub,
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cmake,
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callPackage,
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# Linux deps
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libGL,
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xorg,
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# Darwin deps
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CoreFoundation,
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Cocoa,
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AudioToolbox,
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OpenGL,
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Foundation,
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ForceFeedback,
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}:
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stdenv.mkDerivation (finalAttrs: {
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pname = "lobster";
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version = "2025.0";
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src = fetchFromGitHub {
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owner = "aardappel";
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repo = "lobster";
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rev = "v${finalAttrs.version}";
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sha256 = "sha256-yigWrbFQg1nQt7X1Rx7Us5cKfKW4YOmPt0/lyBvspqo=";
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};
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nativeBuildInputs = [ cmake ];
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buildInputs =
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if stdenv.hostPlatform.isDarwin then
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[
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CoreFoundation
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Cocoa
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AudioToolbox
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OpenGL
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Foundation
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ForceFeedback
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]
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else
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[
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libGL
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xorg.libX11
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xorg.libXext
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];
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preConfigure = ''
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cd dev
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'';
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passthru.tests.can-run-hello-world = callPackage ./test-can-run-hello-world.nix { };
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meta = with lib; {
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broken = stdenv.hostPlatform.isDarwin;
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homepage = "https://strlen.com/lobster/";
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description = "Lobster programming language";
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mainProgram = "lobster";
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longDescription = ''
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Lobster is a programming language that tries to combine the advantages of
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very static typing and memory management with a very lightweight,
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friendly and terse syntax, by doing most of the heavy lifting for you.
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'';
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license = licenses.asl20;
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maintainers = with maintainers; [ fgaz ];
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platforms = platforms.all;
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};
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})
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