45 lines
1.3 KiB
Nix
45 lines
1.3 KiB
Nix
# For a 64bit + 32bit system the LD_LIBRARY_PATH must contain both the 32bit and 64bit primus
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# libraries. Providing a different primusrun for each architecture will not work as expected. EG:
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# Using steam under wine can involve both 32bit and 64bit process. All of which inherit the
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# same LD_LIBRARY_PATH.
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# Other distributions do the same.
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{
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stdenv,
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stdenv_i686,
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lib,
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primusLib,
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writeScriptBin,
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runtimeShell,
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primusLib_i686 ? null,
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useNvidia ? true,
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}:
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let
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# We override stdenv in case we need different ABI for libGL
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primusLib_ = primusLib.override { inherit stdenv; };
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primusLib_i686_ = primusLib_i686.override { stdenv = stdenv_i686; };
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primus = if useNvidia then primusLib_ else primusLib_.override { nvidia_x11 = null; };
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primus_i686 =
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if useNvidia then primusLib_i686_ else primusLib_i686_.override { nvidia_x11 = null; };
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ldPath = lib.makeLibraryPath (
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lib.filter (x: x != null) (
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[
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primus
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primus.glvnd
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]
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++ lib.optionals (primusLib_i686 != null) [
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primus_i686
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primus_i686.glvnd
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]
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)
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);
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in
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writeScriptBin "primusrun" ''
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#!${runtimeShell}
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export LD_LIBRARY_PATH=${ldPath}''${LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH
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# https://bugs.launchpad.net/ubuntu/+source/bumblebee/+bug/1758243
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export __GLVND_DISALLOW_PATCHING=1
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exec "$@"
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''
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