depot/third_party/nixpkgs/pkgs/development/libraries/glm/default.nix
Default email 2c76a4cb41 Project import generated by Copybara.
GitOrigin-RevId: c757e9bd77b16ca2e03c89bf8bc9ecb28e0c06ad
2023-11-16 04:20:00 +00:00

84 lines
2.3 KiB
Nix

{ lib
, stdenv
, fetchFromGitHub
, fetchpatch
, cmake
}:
stdenv.mkDerivation rec {
version = "0.9.9.8";
pname = "glm";
src = fetchFromGitHub {
owner = "g-truc";
repo = pname;
rev = version;
sha256 = "sha256-F//+3L5Ozrw6s7t4LrcUmO7sN30ZSESdrPAYX57zgr8=";
};
# (https://github.com/g-truc/glm/pull/986 wasn't enough, and -Werror is used)
# (https://github.com/g-truc/glm/pull/1055 neither)
patches = [
(fetchpatch {
name = "glm-0.9.9.8-clang.patch";
url = "https://gitweb.gentoo.org/repo/gentoo.git/plain/media-libs/glm/files/glm-0.9.9.8-clang.patch?id=79476d4b145a4a6b0cbc0e73a6cefb5d584bf8fa";
hash = "sha256-D8O+qofnGUEaH5nQGdNddwHyr5FhPQa/lOup4z4SFgY=";
})
];
outputs = [ "out" "doc" ];
nativeBuildInputs = [ cmake ];
# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=102823
env.NIX_CFLAGS_COMPILE = lib.optionalString (stdenv.cc.isGNU && lib.versionAtLeast stdenv.cc.version "11") "-fno-ipa-modref";
cmakeFlags = [
"-DBUILD_SHARED_LIBS=OFF"
"-DBUILD_STATIC_LIBS=OFF"
"-DGLM_TEST_ENABLE=${if doCheck then "ON" else "OFF"}"
];
doCheck = true;
installPhase = ''
runHook preInstall
# Install header-only library
mkdir -p $out/include
cp -rv ../glm $out/include
rm $out/include/glm/CMakeLists.txt
rm $out/include/glm/detail/*.cpp
# Install CMake files
mkdir -p $out/lib
cp -rv ../cmake $out/lib
substituteInPlace $out/lib/cmake/glm/glmConfig.cmake \
--replace 'GLM_INCLUDE_DIRS ''${_IMPORT_PREFIX}' "GLM_INCLUDE_DIRS $out/include"
# Install pkg-config file
mkdir -p $out/lib/pkgconfig
substituteAll ${./glm.pc.in} $out/lib/pkgconfig/glm.pc
# Install docs
mkdir -p $doc/share/doc/glm
cp -rv ../doc/api $doc/share/doc/glm/html
cp -v ../doc/manual.pdf $doc/share/doc/glm
runHook postInstall
'';
meta = with lib; {
description = "OpenGL Mathematics library for C++";
longDescription = ''
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specification and released under the MIT license.
'';
homepage = "https://github.com/g-truc/glm";
license = licenses.mit;
platforms = platforms.unix;
maintainers = with maintainers; [ smancill ];
};
}