ae2dc6aea6
GitOrigin-RevId: 4c2fcb090b1f3e5b47eaa7bd33913b574a11e0a0
135 lines
5.3 KiB
Diff
135 lines
5.3 KiB
Diff
diff --git a/qt6/src/CMakeLists.txt b/qt6/src/CMakeLists.txt
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index 4314b72..a7ecaf1 100644
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--- a/qt6/src/CMakeLists.txt
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+++ b/qt6/src/CMakeLists.txt
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@@ -25,6 +25,7 @@ dtk_extend_target(${PLUGIN_NAME} EnableCov ${ENABLE_COV})
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qt_add_translations(${LIB_NAME}
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TS_FILES ${TS_FILES}
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QM_FILES_OUTPUT_VARIABLE QM_FILES
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+ IMMEDIATE_CALL
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)
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set_target_properties(${LIB_NAME} PROPERTIES
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diff --git a/src/private/dbackdropnode.cpp b/src/private/dbackdropnode.cpp
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index 91c398a..1ed0ad8 100644
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--- a/src/private/dbackdropnode.cpp
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+++ b/src/private/dbackdropnode.cpp
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@@ -320,8 +320,8 @@ public:
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renderer->setDevicePixelRatio(base->devicePixelRatio());
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renderer->setDeviceRect(base->deviceRect());
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renderer->setViewportRect(base->viewportRect());
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- renderer->setProjectionMatrix(base->projectionMatrix());
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- renderer->setProjectionMatrixWithNativeNDC(base->projectionMatrixWithNativeNDC());
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+ renderer->setProjectionMatrix(base->projectionMatrix(0));
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+ renderer->setProjectionMatrixWithNativeNDC(base->projectionMatrixWithNativeNDC(0));
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} else {
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renderer->setDevicePixelRatio(1.0);
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renderer->setDeviceRect(QRect(QPoint(0, 0), pixelSize));
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@@ -336,8 +336,8 @@ public:
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}
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if (Q_UNLIKELY(!matrix.isIdentity())) {
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- renderer->setProjectionMatrix(renderer->projectionMatrix() * matrix);
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- renderer->setProjectionMatrixWithNativeNDC(renderer->projectionMatrixWithNativeNDC() * matrix);
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+ renderer->setProjectionMatrix(renderer->projectionMatrix(0) * matrix);
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+ renderer->setProjectionMatrixWithNativeNDC(renderer->projectionMatrixWithNativeNDC(0) * matrix);
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}
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renderer->setRootNode(rootNode);
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diff --git a/src/private/dmaskeffectnode.cpp b/src/private/dmaskeffectnode.cpp
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index c4db07d..da1e4ce 100644
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--- a/src/private/dmaskeffectnode.cpp
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+++ b/src/private/dmaskeffectnode.cpp
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@@ -35,7 +35,7 @@ protected:
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class OpaqueTextureMaterialShader : public QSGOpaqueTextureMaterialRhiShader
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{
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public:
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- OpaqueTextureMaterialShader();
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+ OpaqueTextureMaterialShader(int viewCount);
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bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
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@@ -48,7 +48,7 @@ public:
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class TextureMaterialShader : public OpaqueTextureMaterialShader
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{
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public:
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- TextureMaterialShader();
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+ TextureMaterialShader(int viewCount);
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override;
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@@ -61,7 +61,8 @@ protected:
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#endif
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};
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-OpaqueTextureMaterialShader::OpaqueTextureMaterialShader()
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+OpaqueTextureMaterialShader::OpaqueTextureMaterialShader(int viewCount)
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+ : QSGOpaqueTextureMaterialRhiShader(viewCount)
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{
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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#if QT_CONFIG(opengl)
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@@ -236,8 +237,8 @@ bool OpaqueTextureMaterialShader::updateGraphicsPipelineState(RenderState &state
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}
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#endif
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-TextureMaterialShader::TextureMaterialShader()
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- : OpaqueTextureMaterialShader()
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+TextureMaterialShader::TextureMaterialShader(int viewCount)
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+ : OpaqueTextureMaterialShader(viewCount)
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{
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) // TODO qt6
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#if QT_CONFIG(opengl)
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@@ -529,7 +530,7 @@ QSGMaterialShader *TextureMaterial::createShader() const
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QSGMaterialShader *TextureMaterial::createShader(QSGRendererInterface::RenderMode renderMode) const
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{
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Q_UNUSED(renderMode)
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- return new TextureMaterialShader;
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+ return new TextureMaterialShader(viewCount());
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}
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#endif
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@@ -553,7 +554,7 @@ QSGMaterialShader *OpaqueTextureMaterial::createShader() const
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QSGMaterialShader *OpaqueTextureMaterial::createShader(QSGRendererInterface::RenderMode renderMode) const
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{
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Q_UNUSED(renderMode)
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- return new OpaqueTextureMaterialShader;
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+ return new OpaqueTextureMaterialShader(viewCount());
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}
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#endif
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diff --git a/src/private/drectanglenode.cpp b/src/private/drectanglenode.cpp
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index efeeab6..b961588 100644
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--- a/src/private/drectanglenode.cpp
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+++ b/src/private/drectanglenode.cpp
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@@ -72,7 +72,8 @@ void CornerColorShader::initialize()
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m_idQtOpacity = program->uniformLocation("qt_Opacity");
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}
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#else
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-CornerColorShader::CornerColorShader()
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+CornerColorShader::CornerColorShader(int viewCount)
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+ : QSGOpaqueTextureMaterialRhiShader(viewCount)
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{
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setShaderFileName(QSGMaterialShader::VertexStage, QStringLiteral(":/dtk/declarative/shaders_ng/cornerscolorshader.vert.qsb"));
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setShaderFileName(QSGMaterialShader::FragmentStage, QStringLiteral(":/dtk/declarative/shaders_ng/cornerscolorshader.frag.qsb"));
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@@ -128,7 +129,7 @@ QSGMaterialShader *CornerColorMaterial::createShader() const
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QSGMaterialShader *CornerColorMaterial::createShader(QSGRendererInterface::RenderMode renderMode) const
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{
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Q_UNUSED(renderMode)
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- return new CornerColorShader;
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+ return new CornerColorShader(viewCount());
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}
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#endif
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diff --git a/src/private/drectanglenode_p.h b/src/private/drectanglenode_p.h
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index aee5a7c..7962154 100644
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--- a/src/private/drectanglenode_p.h
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+++ b/src/private/drectanglenode_p.h
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@@ -37,7 +37,7 @@ private:
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class CornerColorShader : public QSGOpaqueTextureMaterialRhiShader
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{
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public:
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- CornerColorShader();
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+ CornerColorShader(int viewCount);
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bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
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};
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#endif
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