2c76a4cb41
GitOrigin-RevId: c757e9bd77b16ca2e03c89bf8bc9ecb28e0c06ad
175 lines
3.3 KiB
Nix
175 lines
3.3 KiB
Nix
{ lib
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, stdenv
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, fetchFromGitHub
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, autoPatchelfHook
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, makeWrapper
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, buildNpmPackage
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, cmake
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, avahi
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, libevdev
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, libpulseaudio
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, xorg
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, libxcb
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, openssl
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, libopus
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, boost
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, pkg-config
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, libdrm
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, wayland
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, libffi
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, libcap
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, mesa
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, curl
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, pcre
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, pcre2
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, libuuid
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, libselinux
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, libsepol
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, libthai
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, libdatrie
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, libxkbcommon
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, libepoxy
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, libva
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, libvdpau
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, numactl
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, amf-headers
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, intel-media-sdk
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, svt-av1
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, vulkan-loader
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, libappindicator
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, libnotify
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, config
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, cudaSupport ? config.cudaSupport
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, cudaPackages ? {}
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}:
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stdenv.mkDerivation rec {
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pname = "sunshine";
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version = "0.21.0";
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src = fetchFromGitHub {
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owner = "LizardByte";
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repo = "Sunshine";
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rev = "v${version}";
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sha256 = "sha256-uvQAJkoKazFLz5iTpYSAGYJQZ2EprQ+p9+tryqorFHM=";
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fetchSubmodules = true;
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};
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# fetch node_modules needed for webui
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ui = buildNpmPackage {
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inherit src version;
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pname = "sunshine-ui";
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npmDepsHash = "sha256-+T1XAf4SThoJLOFpnVxDa2qiKFLIKQPGewjA83GQovM=";
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dontNpmBuild = true;
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# use generated package-lock.json as upstream does not provide one
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postPatch = ''
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cp ${./package-lock.json} ./package-lock.json
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'';
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installPhase = ''
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mkdir -p $out
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cp -r node_modules $out/
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'';
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};
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nativeBuildInputs = [
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cmake
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pkg-config
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autoPatchelfHook
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makeWrapper
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] ++ lib.optionals cudaSupport [
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cudaPackages.autoAddOpenGLRunpathHook
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];
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buildInputs = [
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avahi
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libevdev
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libpulseaudio
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xorg.libX11
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libxcb
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xorg.libXfixes
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xorg.libXrandr
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xorg.libXtst
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xorg.libXi
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openssl
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libopus
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boost
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libdrm
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wayland
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libffi
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libevdev
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libcap
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libdrm
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curl
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pcre
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pcre2
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libuuid
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libselinux
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libsepol
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libthai
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libdatrie
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xorg.libXdmcp
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libxkbcommon
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libepoxy
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libva
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libvdpau
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numactl
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mesa
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amf-headers
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svt-av1
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libappindicator
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libnotify
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] ++ lib.optionals cudaSupport [
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cudaPackages.cudatoolkit
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] ++ lib.optionals stdenv.isx86_64 [
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intel-media-sdk
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];
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runtimeDependencies = [
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avahi
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mesa
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xorg.libXrandr
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libxcb
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];
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cmakeFlags = [
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"-Wno-dev"
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];
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postPatch = ''
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# fix hardcoded libevdev path
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substituteInPlace cmake/compile_definitions/linux.cmake \
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--replace '/usr/include/libevdev-1.0' '${libevdev}/include/libevdev-1.0'
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substituteInPlace packaging/linux/sunshine.desktop \
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--replace '@PROJECT_NAME@' 'Sunshine' \
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--replace '@PROJECT_DESCRIPTION@' 'Self-hosted game stream host for Moonlight'
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'';
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preBuild = ''
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# copy node_modules where they can be picked up by build
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mkdir -p ../node_modules
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cp -r ${ui}/node_modules/* ../node_modules
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'';
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# allow Sunshine to find libvulkan
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postFixup = lib.optionalString cudaSupport ''
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wrapProgram $out/bin/sunshine \
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--set LD_LIBRARY_PATH ${lib.makeLibraryPath [ vulkan-loader ]}
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'';
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postInstall = ''
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install -Dm644 ../packaging/linux/${pname}.desktop $out/share/applications/${pname}.desktop
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'';
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passthru.updateScript = ./updater.sh;
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meta = with lib; {
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description = "Sunshine is a Game stream host for Moonlight";
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homepage = "https://github.com/LizardByte/Sunshine";
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license = licenses.gpl3Only;
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maintainers = with maintainers; [ devusb ];
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platforms = platforms.linux;
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};
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}
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