472aeafc57
GitOrigin-RevId: c31898adf5a8ed202ce5bea9f347b1c6871f32d1
127 lines
3.1 KiB
Nix
127 lines
3.1 KiB
Nix
{ lib
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, buildDotnetModule
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, dotnetCorePackages
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, fetchzip
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, libX11
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, libgdiplus
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, ffmpeg
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, openal
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, libsoundio
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, sndio
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, pulseaudio
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, vulkan-loader
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, glew
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, libGL
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, libICE
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, libSM
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, libXcursor
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, libXext
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, libXi
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, libXrandr
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, udev
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, SDL2
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, SDL2_mixer
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}:
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buildDotnetModule rec {
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pname = "ryujinx";
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version = "1.1.1401"; # Based off of the official github actions builds: https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml
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src = fetchzip {
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url = "https://archive.org/download/ryujinx-5dbba-07e-33e-83c-9047dcbb-701c-9655edbbe-89086.tar/Ryujinx-5dbba07e33e83c9047dcbb701c9655edbbe89086.tar.gz";
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hash = "sha256-UeJ3KE5e5H9crqroAxjmxYTf/Z4cbj41a6/1HW2nLcA=";
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};
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enableParallelBuilding = false;
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dotnet-sdk = dotnetCorePackages.sdk_8_0;
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dotnet-runtime = dotnetCorePackages.runtime_8_0;
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nugetDeps = ./deps.nix;
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runtimeDeps = [
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libX11
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libgdiplus
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SDL2_mixer
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openal
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libsoundio
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sndio
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pulseaudio
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vulkan-loader
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ffmpeg
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udev
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# Avalonia UI
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glew
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libICE
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libSM
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libXcursor
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libXext
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libXi
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libXrandr
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# Headless executable
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libGL
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SDL2
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];
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projectFile = "Ryujinx.sln";
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testProjectFile = "src/Ryujinx.Tests/Ryujinx.Tests.csproj";
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doCheck = true;
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dotnetFlags = [
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"/p:ExtraDefineConstants=DISABLE_UPDATER%2CFORCE_EXTERNAL_BASE_DIR"
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];
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executables = [
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"Ryujinx.Headless.SDL2"
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"Ryujinx"
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];
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makeWrapperArgs = [
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# Without this Ryujinx fails to start on wayland. See https://github.com/Ryujinx/Ryujinx/issues/2714
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"--set SDL_VIDEODRIVER x11"
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];
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preInstall = ''
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# workaround for https://github.com/Ryujinx/Ryujinx/issues/2349
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mkdir -p $out/lib/sndio-6
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ln -s ${sndio}/lib/libsndio.so $out/lib/sndio-6/libsndio.so.6
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'';
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preFixup = ''
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mkdir -p $out/share/{applications,icons/hicolor/scalable/apps,mime/packages}
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pushd ${src}/distribution/linux
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install -D ./Ryujinx.desktop $out/share/applications/Ryujinx.desktop
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install -D ./Ryujinx.sh $out/bin/Ryujinx.sh
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install -D ./mime/Ryujinx.xml $out/share/mime/packages/Ryujinx.xml
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install -D ../misc/Logo.svg $out/share/icons/hicolor/scalable/apps/Ryujinx.svg
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substituteInPlace $out/share/applications/Ryujinx.desktop \
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--replace "Ryujinx.sh %f" "$out/bin/Ryujinx.sh %f"
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ln -s $out/bin/Ryujinx $out/bin/ryujinx
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popd
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'';
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passthru.updateScript = ./updater.sh;
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meta = with lib; {
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homepage = "https://ryujinx.org/";
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changelog = "https://github.com/Ryujinx/Ryujinx/wiki/Changelog";
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description = "Experimental Nintendo Switch Emulator written in C#";
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longDescription = ''
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Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan,
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written in C#. This emulator aims at providing excellent accuracy and
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performance, a user-friendly interface and consistent builds. It was
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written from scratch and development on the project began in September
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2017.
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'';
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license = licenses.mit;
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maintainers = with maintainers; [ jk artemist ];
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platforms = [ "x86_64-linux" "aarch64-linux" ];
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mainProgram = "Ryujinx";
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};
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}
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