3a4df29a92
GitOrigin-RevId: 3d7435c638baffaa826b85459df0fff47f12317d
48 lines
1.5 KiB
Nix
48 lines
1.5 KiB
Nix
{ stdenv, clangStdenv, lib, fetchFromGitHub, cmake, zlib, openexr,
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openimageio, llvm, boost165, flex, bison, partio, pugixml,
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util-linux, python3
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}:
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let boost_static = boost165.override { enableStatic = true; };
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in clangStdenv.mkDerivation rec {
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# In theory this could use GCC + Clang rather than just Clang,
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# but https://github.com/NixOS/nixpkgs/issues/29877 stops this
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pname = "openshadinglanguage";
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version = "1.10.9";
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src = fetchFromGitHub {
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owner = "imageworks";
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repo = "OpenShadingLanguage";
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rev = "Release-1.10.9";
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sha256 = "1dwf10f2fpxc55pymwkapql20nc462mq61hv21c527994c2qp1ll";
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};
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cmakeFlags = [
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"-DUSE_BOOST_WAVE=ON"
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"-DENABLERTTI=ON"
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# Build system implies llvm-config and llvm-as are in the same directory.
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# Override defaults.
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"-DLLVM_DIRECTORY=${llvm}"
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"-DLLVM_CONFIG=${llvm.dev}/bin/llvm-config"
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];
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preConfigure = "patchShebangs src/liboslexec/serialize-bc.bash ";
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nativeBuildInputs = [ cmake boost_static flex bison];
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buildInputs = [
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zlib openexr openimageio llvm
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partio pugixml
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util-linux # needed just for hexdump
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python3 # CMake doesn't check this?
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];
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# TODO: How important is partio? CMake doesn't seem to find it
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meta = with lib; {
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broken = (stdenv.isLinux && stdenv.isAarch64);
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description = "Advanced shading language for production GI renderers";
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homepage = "http://opensource.imageworks.com/?p=osl";
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maintainers = with maintainers; [ hodapp ];
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license = licenses.bsd3;
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platforms = platforms.linux;
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};
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}
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