3a4df29a92
GitOrigin-RevId: 3d7435c638baffaa826b85459df0fff47f12317d
180 lines
5.8 KiB
Nix
180 lines
5.8 KiB
Nix
{ lib
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, stdenv
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, config
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, fetchurl
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, pkg-config
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, libGLSupported ? lib.elem stdenv.hostPlatform.system lib.platforms.mesaPlatforms
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, openglSupport ? libGLSupported
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, libGL
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, alsaSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid
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, alsa-lib
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, x11Support ? !stdenv.targetPlatform.isWindows && !stdenv.hostPlatform.isAndroid
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, libX11
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, xorgproto
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, libICE
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, libXi
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, libXScrnSaver
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, libXcursor
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, libXinerama
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, libXext
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, libXxf86vm
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, libXrandr
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, waylandSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid
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, wayland
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, wayland-protocols
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, wayland-scanner
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, drmSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid
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, libdrm
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, mesa
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, libxkbcommon
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, dbusSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid
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, dbus
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, udevSupport ? false
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, udev
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, ibusSupport ? false
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, ibus
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, fcitxSupport ? false
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, fcitx
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, libdecorSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid
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, libdecor
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, pipewireSupport ? stdenv.isLinux && !stdenv.hostPlatform.isAndroid
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, pipewire # NOTE: must be built with SDL2 without pipewire support
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, pulseaudioSupport ? config.pulseaudio or stdenv.isLinux && !stdenv.hostPlatform.isAndroid
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, libpulseaudio
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, AudioUnit
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, Cocoa
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, CoreAudio
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, CoreServices
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, ForceFeedback
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, OpenGL
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, audiofile
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, libiconv
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, withStatic ? false
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}:
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# NOTE: When editing this expression see if the same change applies to
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# SDL expression too
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with lib;
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stdenv.mkDerivation rec {
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pname = "SDL2";
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version = "2.0.22";
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src = fetchurl {
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url = "https://www.libsdl.org/release/${pname}-${version}.tar.gz";
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sha256 = "sha256-/ny/MSeILj/HJZp1oMtYViAnLFF0XThSq53YeWBpfy4=";
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};
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dontDisableStatic = withStatic;
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outputs = [ "out" "dev" ];
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outputBin = "dev"; # sdl-config
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patches = [
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# `sdl2-config --cflags` from Nixpkgs returns include path to just SDL2.
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# On a normal distro this is enough for includes from all SDL2* packages to work,
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# but on NixOS they're spread across different paths.
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# This patch + the setup-hook will ensure that `sdl2-config --cflags` works correctly.
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./find-headers.patch
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];
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postPatch = ''
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# Fix running wayland-scanner for the build platform when cross-compiling.
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# See comment here: https://github.com/libsdl-org/SDL/issues/4860#issuecomment-1119003545
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substituteInPlace configure \
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--replace '$(WAYLAND_SCANNER)' 'wayland-scanner'
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'';
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strictDeps = true;
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depsBuildBuild = [ pkg-config ];
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nativeBuildInputs = [ pkg-config ] ++ optionals waylandSupport [ wayland wayland-scanner ];
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propagatedBuildInputs = dlopenPropagatedBuildInputs;
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dlopenPropagatedBuildInputs = [ ]
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# Propagated for #include <GLES/gl.h> in SDL_opengles.h.
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++ optional openglSupport libGL
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# Propagated for #include <X11/Xlib.h> and <X11/Xatom.h> in SDL_syswm.h.
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++ optionals x11Support [ libX11 xorgproto ];
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dlopenBuildInputs = optionals alsaSupport [ alsa-lib audiofile ]
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++ optional dbusSupport dbus
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++ optional libdecorSupport libdecor
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++ optional pipewireSupport pipewire
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++ optional pulseaudioSupport libpulseaudio
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++ optional udevSupport udev
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++ optionals waylandSupport [ wayland wayland-protocols libxkbcommon ]
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++ optionals x11Support [ libICE libXi libXScrnSaver libXcursor libXinerama libXext libXrandr libXxf86vm ]
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++ optionals drmSupport [ libdrm mesa ];
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buildInputs = [ libiconv ]
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++ dlopenBuildInputs
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++ optional ibusSupport ibus
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++ optional fcitxSupport fcitx
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++ optionals stdenv.isDarwin [ AudioUnit Cocoa CoreAudio CoreServices ForceFeedback OpenGL ];
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enableParallelBuilding = true;
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configureFlags = [
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"--disable-oss"
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] ++ optional (!x11Support) "--without-x"
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++ optional alsaSupport "--with-alsa-prefix=${alsa-lib.out}/lib"
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++ optional stdenv.targetPlatform.isWindows "--disable-video-opengles"
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++ optional stdenv.isDarwin "--disable-sdltest";
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# We remove libtool .la files when static libs are requested,
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# because they make the builds of downstream libs like `SDL_tff`
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# fail with `cannot find -lXext, `-lXcursor` etc. linker errors
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# because the `.la` files are not pruned if static libs exist
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# (see https://github.com/NixOS/nixpkgs/commit/fd97db43bcb05e37f6bb77f363f1e1e239d9de53)
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# and they also don't carry the necessary `-L` paths of their
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# X11 dependencies.
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# For static linking, it is better to rely on `pkg-config` `.pc`
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# files.
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postInstall = ''
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if [ "$dontDisableStatic" -eq "1" ]; then
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rm $out/lib/*.la
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else
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rm $out/lib/*.a
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fi
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moveToOutput bin/sdl2-config "$dev"
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'';
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# SDL is weird in that instead of just dynamically linking with
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# libraries when you `--enable-*` (or when `configure` finds) them
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# it `dlopen`s them at runtime. In principle, this means it can
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# ignore any missing optional dependencies like alsa, pulseaudio,
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# some x11 libs, wayland, etc if they are missing on the system
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# and/or work with wide array of versions of said libraries. In
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# nixpkgs, however, we don't need any of that. Moreover, since we
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# don't have a global ld-cache we have to stuff all the propagated
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# libraries into rpath by hand or else some applications that use
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# SDL API that requires said libraries will fail to start.
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#
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# You can grep SDL sources with `grep -rE 'SDL_(NAME|.*_SYM)'` to
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# list the symbols used in this way.
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postFixup =
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let
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rpath = makeLibraryPath (dlopenPropagatedBuildInputs ++ dlopenBuildInputs);
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in
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optionalString (stdenv.hostPlatform.extensions.sharedLibrary == ".so") ''
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for lib in $out/lib/*.so* ; do
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if ! [[ -L "$lib" ]]; then
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patchelf --set-rpath "$(patchelf --print-rpath $lib):${rpath}" "$lib"
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fi
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done
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'';
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setupHook = ./setup-hook.sh;
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passthru = { inherit openglSupport; };
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meta = with lib; {
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description = "A cross-platform multimedia library";
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homepage = "http://www.libsdl.org/";
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license = licenses.zlib;
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platforms = platforms.all;
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maintainers = with maintainers; [ cpages ];
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};
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}
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