depot/third_party/nixpkgs/nixos/modules/programs/steam.nix
Default email ed0c4a69f0 Project import generated by Copybara.
GitOrigin-RevId: e3652e0735fbec227f342712f180f4f21f0594f2
2023-03-31 00:05:00 +02:00

93 lines
2.6 KiB
Nix

{ config, lib, pkgs, ... }:
with lib;
let
cfg = config.programs.steam;
in {
options.programs.steam = {
enable = mkEnableOption (lib.mdDoc "steam");
package = mkOption {
type = types.package;
default = pkgs.steam;
defaultText = literalExpression "pkgs.steam";
example = literalExpression ''
pkgs.steam-small.override {
extraEnv = {
MANGOHUD = true;
OBS_VKCAPTURE = true;
RADV_TEX_ANISO = 16;
};
extraLibraries = p: with p; [
atk
];
}
'';
apply = steam: steam.override (prev: {
extraLibraries = pkgs: let
prevLibs = if prev ? extraLibraries then prev.extraLibraries pkgs else [ ];
additionalLibs = with config.hardware.opengl;
if pkgs.stdenv.hostPlatform.is64bit
then [ package ] ++ extraPackages
else [ package32 ] ++ extraPackages32;
in prevLibs ++ additionalLibs;
});
description = lib.mdDoc ''
The Steam package to use. Additional libraries are added from the system
configuration to ensure graphics work properly.
Use this option to customise the Steam package rather than adding your
custom Steam to {option}`environment.systemPackages` yourself.
'';
};
remotePlay.openFirewall = mkOption {
type = types.bool;
default = false;
description = lib.mdDoc ''
Open ports in the firewall for Steam Remote Play.
'';
};
dedicatedServer.openFirewall = mkOption {
type = types.bool;
default = false;
description = lib.mdDoc ''
Open ports in the firewall for Source Dedicated Server.
'';
};
};
config = mkIf cfg.enable {
hardware.opengl = { # this fixes the "glXChooseVisual failed" bug, context: https://github.com/NixOS/nixpkgs/issues/47932
enable = true;
driSupport = true;
driSupport32Bit = true;
};
# optionally enable 32bit pulseaudio support if pulseaudio is enabled
hardware.pulseaudio.support32Bit = config.hardware.pulseaudio.enable;
hardware.steam-hardware.enable = true;
environment.systemPackages = [
cfg.package
cfg.package.run
];
networking.firewall = lib.mkMerge [
(mkIf cfg.remotePlay.openFirewall {
allowedTCPPorts = [ 27036 ];
allowedUDPPortRanges = [ { from = 27031; to = 27036; } ];
})
(mkIf cfg.dedicatedServer.openFirewall {
allowedTCPPorts = [ 27015 ]; # SRCDS Rcon port
allowedUDPPorts = [ 27015 ]; # Gameplay traffic
})
];
};
meta.maintainers = with maintainers; [ mkg20001 ];
}