80 lines
1.8 KiB
Nix
80 lines
1.8 KiB
Nix
{
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stdenv,
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lib,
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fetchurl,
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writeShellScript,
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SDL,
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SDL_mixer,
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makeDesktopItem,
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copyDesktopItems,
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runtimeShell,
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buildShareware ? false,
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}:
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let
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# Allow the game to be launched from a user's PATH and load the game data from the user's home directory.
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launcher = writeShellScript "rott" ''
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set -eEuo pipefail
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dir=$HOME/.rott/data
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test -e $dir || mkdir -p $dir
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cd $dir
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exec @out@/libexec/rott "$@"
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'';
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in
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stdenv.mkDerivation rec {
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pname = "rott";
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version = "1.1.2";
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src = fetchurl {
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url = "https://icculus.org/rott/releases/${pname}-${version}.tar.gz";
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sha256 = "1zr7v5dv2iqx40gzxbg8mhac7fxz3kqf28y6ysxv1xhjqgl1c98h";
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};
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nativeBuildInputs = [ copyDesktopItems ];
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buildInputs = [
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SDL
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SDL_mixer
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];
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sourceRoot = "rott-${version}/rott";
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makeFlags = [
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"SHAREWARE=${if buildShareware then "1" else "0"}"
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];
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# when using SDL_compat instead of SDL1, SDL_mixer isn't correctly detected,
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# but there is no harm just specifying it
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env.NIX_CFLAGS_COMPILE = toString [
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"-I${lib.getDev SDL_mixer}/include/SDL"
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];
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installPhase = ''
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runHook preInstall
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install -Dm555 -t $out/libexec rott
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install -Dm555 ${launcher} $out/bin/${launcher.name}
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substituteInPlace $out/bin/rott --subst-var out
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runHook postInstall
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'';
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desktopItems = [
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(makeDesktopItem {
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name = "rott";
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exec = "rott";
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desktopName = "Rise of the Triad: ${if buildShareware then "The HUNT Begins" else "Dark War"}";
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categories = [ "Game" ];
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})
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];
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meta = with lib; {
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description = "SDL port of Rise of the Triad";
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mainProgram = "rott";
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homepage = "https://icculus.org/rott/";
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ sander ];
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platforms = platforms.all;
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};
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}
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